MeshLib Documentation
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SceneReorder.h
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1#pragma once
2
3#include "MRViewerFwd.h"
4#include <vector>
5
6namespace MR
7{
8
10{
12 std::vector<Object*> who;
13
15 Object* to{ nullptr };
16
18 bool before{ false };
19};
20
24
25} //namespace MR
named object in the data model
Definition MRObject.h:60
Definition MRCameraOrientationPlugin.h:8
bool sceneReorderWithUndo(const SceneReorder &task)
Definition SceneReorder.h:10
bool before
if false "who" will be attached to "to" as last child, otherwise "who" will be attached to "to"'s par...
Definition SceneReorder.h:18
Object * to
address object
Definition SceneReorder.h:15
std::vector< Object * > who
object that will be moved
Definition SceneReorder.h:12