MeshLib Documentation
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MR::SceneReorder Struct Reference

#include <SceneReorder.h>

Public Attributes

std::vector< Object * > who
 object that will be moved
 
Objectto { nullptr }
 address object
 
bool before { false }
 if false "who" will be attached to "to" as last child, otherwise "who" will be attached to "to"'s parent as child before "to"
 

Member Data Documentation

◆ before

bool MR::SceneReorder::before { false }

if false "who" will be attached to "to" as last child, otherwise "who" will be attached to "to"'s parent as child before "to"

◆ to

Object* MR::SceneReorder::to { nullptr }

address object

◆ who

std::vector<Object*> MR::SceneReorder::who

object that will be moved


The documentation for this struct was generated from the following file: