#include <SceneReorder.h>
Public Attributes | |
std::vector< Object * > | who |
object that will be moved | |
Object * | to { nullptr } |
address object | |
bool | before { false } |
if false "who" will be attached to "to" as last child, otherwise "who" will be attached to "to"'s parent as child before "to" | |
bool MR::SceneReorder::before { false } |
if false "who" will be attached to "to" as last child, otherwise "who" will be attached to "to"'s parent as child before "to"
Object* MR::SceneReorder::to { nullptr } |
address object
std::vector<Object*> MR::SceneReorder::who |
object that will be moved