#include <MRSceneReorder.h>
Public Attributes | |
| std::vector< Object * > | who | 
| objects that will be moved   | |
| Object * | to { nullptr } | 
| target object   | |
| bool | before { false } | 
| std::string | historyName { "Reorder Scene" } | 
| the name of added undo history scope   | |
| bool MR::SceneReorder::before { false } | 
if false, each "who" will be attached to "to" as last child, if true, each "who" will be attached to "to"'s parent as a child before "to"
| std::string MR::SceneReorder::historyName { "Reorder Scene" } | 
the name of added undo history scope
| Object* MR::SceneReorder::to { nullptr } | 
target object
| std::vector<Object*> MR::SceneReorder::who | 
objects that will be moved