Undo action for ObjectVoxels face selection. More...
#include <MRChangeVoxelSelectionAction.h>
Public Types | |
using | Obj = ObjectVoxels |
Public Types inherited from MR::HistoryAction | |
enum class | Type { Undo , Redo } |
Public Member Functions | |
ChangVoxelSelectionAction (const std::string &name, const std::shared_ptr< Obj > &objVoxels) | |
use this constructor to remember object's face selection before making any changes in it | |
virtual std::string | name () const override |
virtual void | action (Type) override |
This function is called on history action (undo, redo, etc.) | |
const VoxelBitSet & | selection () const |
virtual size_t | heapBytes () const override |
returns the amount of memory this object occupies on heap | |
Public Member Functions inherited from MR::HistoryAction | |
virtual | ~HistoryAction ()=default |
Static Public Member Functions | |
static void | setObjectDirty (const std::shared_ptr< Obj > &) |
empty because set dirty is inside selectFaces | |
Undo action for ObjectVoxels face selection.