MeshLib Documentation
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MR::ChangeMeshEdgeSelectionAction Class Reference

Undo action for ObjectMesh edge selection. More...

#include <MRChangeSelectionAction.h>

+ Inheritance diagram for MR::ChangeMeshEdgeSelectionAction:

Public Types

using Obj = ObjectMesh
 
- Public Types inherited from MR::HistoryAction
enum class  Type { Undo , Redo }
 

Public Member Functions

 ChangeMeshEdgeSelectionAction (const std::string &name, const std::shared_ptr< ObjectMesh > &objMesh)
 use this constructor to remember object's edge selection before making any changes in it
 
 ChangeMeshEdgeSelectionAction (const std::string &name, const std::shared_ptr< ObjectMesh > &objMesh, UndirectedEdgeBitSet &&newSelection)
 use this constructor to remember object's edge selection and immediate set new selection
 
virtual std::string name () const override
 
virtual void action (Type) override
 This function is called on history action (undo, redo, etc.)
 
const UndirectedEdgeBitSet & selection () const
 
virtual size_t heapBytes () const override
 returns the amount of memory this object occupies on heap
 
- Public Member Functions inherited from MR::HistoryAction
virtual ~HistoryAction ()=default
 

Static Public Member Functions

static void setObjectDirty (const std::shared_ptr< ObjectMesh > &)
 empty because set dirty is inside selectEdges
 

Detailed Description

Undo action for ObjectMesh edge selection.

Member Typedef Documentation

◆ Obj

Constructor & Destructor Documentation

◆ ChangeMeshEdgeSelectionAction() [1/2]

MR::ChangeMeshEdgeSelectionAction::ChangeMeshEdgeSelectionAction ( const std::string & name,
const std::shared_ptr< ObjectMesh > & objMesh )
inline

use this constructor to remember object's edge selection before making any changes in it

◆ ChangeMeshEdgeSelectionAction() [2/2]

MR::ChangeMeshEdgeSelectionAction::ChangeMeshEdgeSelectionAction ( const std::string & name,
const std::shared_ptr< ObjectMesh > & objMesh,
UndirectedEdgeBitSet && newSelection )
inline

use this constructor to remember object's edge selection and immediate set new selection

Member Function Documentation

◆ action()

virtual void MR::ChangeMeshEdgeSelectionAction::action ( Type actionType)
inlineoverridevirtual

This function is called on history action (undo, redo, etc.)

Implements MR::HistoryAction.

◆ heapBytes()

virtual size_t MR::ChangeMeshEdgeSelectionAction::heapBytes ( ) const
inlinenodiscardoverridevirtual

returns the amount of memory this object occupies on heap

Implements MR::HistoryAction.

◆ name()

virtual std::string MR::ChangeMeshEdgeSelectionAction::name ( ) const
inlineoverridevirtual

Implements MR::HistoryAction.

◆ selection()

const UndirectedEdgeBitSet & MR::ChangeMeshEdgeSelectionAction::selection ( ) const
inline

◆ setObjectDirty()

static void MR::ChangeMeshEdgeSelectionAction::setObjectDirty ( const std::shared_ptr< ObjectMesh > & )
inlinestatic

empty because set dirty is inside selectEdges


The documentation for this class was generated from the following file: