Undo action for ObjectMesh points only (not topology) change.
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#include <MRChangeMeshAction.h>
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| ChangeMeshPointsAction (std::string name, const std::shared_ptr< ObjectMesh > &obj) |
| use this constructor to remember object's mesh points before making any changes in it
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| ChangeMeshPointsAction (std::string name, const std::shared_ptr< ObjectMesh > &obj, VertCoords &&newCoords) |
| use this constructor to remember object's mesh points and immediate set new value
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virtual std::string | name () const override |
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virtual void | action (HistoryAction::Type) override |
| This function is called on history action (undo, redo, etc.)
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virtual size_t | heapBytes () const override |
| returns the amount of memory this object occupies on heap
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virtual | ~HistoryAction ()=default |
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Undo action for ObjectMesh points only (not topology) change.
◆ Obj
◆ ChangeMeshPointsAction() [1/2]
MR::ChangeMeshPointsAction::ChangeMeshPointsAction |
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std::string | name, |
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const std::shared_ptr< ObjectMesh > & | obj ) |
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inline |
use this constructor to remember object's mesh points before making any changes in it
◆ ChangeMeshPointsAction() [2/2]
MR::ChangeMeshPointsAction::ChangeMeshPointsAction |
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std::string | name, |
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const std::shared_ptr< ObjectMesh > & | obj, |
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VertCoords && | newCoords ) |
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inline |
use this constructor to remember object's mesh points and immediate set new value
◆ action()
This function is called on history action (undo, redo, etc.)
Implements MR::HistoryAction.
◆ heapBytes()
virtual size_t MR::ChangeMeshPointsAction::heapBytes |
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const |
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inlinenodiscardoverridevirtual |
returns the amount of memory this object occupies on heap
Implements MR::HistoryAction.
◆ name()
virtual std::string MR::ChangeMeshPointsAction::name |
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const |
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inlineoverridevirtual |
◆ setObjectDirty()
static void MR::ChangeMeshPointsAction::setObjectDirty |
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const std::shared_ptr< ObjectMesh > & | obj | ) |
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inlinestatic |
The documentation for this class was generated from the following file: