#include <MRChangeSceneAction.h>
◆ Type
Enumerator |
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AddObject | |
RemoveObject | |
◆ ChangeSceneAction()
MRMESH_API MR::ChangeSceneAction::ChangeSceneAction |
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const std::string & | name, |
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const std::shared_ptr< Object > & | obj, |
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Type | type ) |
Constructed before removal or addition.
◆ action()
This function is called on history action (undo, redo, etc.)
Implements MR::HistoryAction.
◆ heapBytes()
virtual MRMESH_API size_t MR::ChangeSceneAction::heapBytes |
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const |
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nodiscardoverridevirtual |
returns the amount of memory this object occupies on heap
Implements MR::HistoryAction.
◆ name()
virtual std::string MR::ChangeSceneAction::name |
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const |
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inlineoverridevirtual |
The documentation for this class was generated from the following file: