#include <MRChangeSceneObjectsOrder.h>
Public Member Functions | |
ChangeSceneObjectsOrder (const std::string &name, const std::shared_ptr< Object > &obj) | |
Constructed before change order. | |
virtual std::string | name () const override |
virtual void | action (HistoryAction::Type) override |
This function is called on history action (undo, redo, etc.) | |
virtual size_t | heapBytes () const override |
returns the amount of memory this object occupies on heap | |
Public Member Functions inherited from MR::HistoryAction | |
virtual | ~HistoryAction ()=default |
Additional Inherited Members | |
Public Types inherited from MR::HistoryAction | |
enum class | Type { Undo , Redo } |
History action for scene objects order change
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inline |
Constructed before change order.
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inlineoverridevirtual |
This function is called on history action (undo, redo, etc.)
Implements MR::HistoryAction.
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inlinenodiscardoverridevirtual |
returns the amount of memory this object occupies on heap
Implements MR::HistoryAction.
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inlineoverridevirtual |
Implements MR::HistoryAction.