MeshLib Documentation
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MR::ResetSceneMenuItem Member List
This is the complete list of members for
MR::ResetSceneMenuItem
, including all inherited members.
action
() override
MR::ResetSceneMenuItem
virtual
blocking
() const override
MR::ResetSceneMenuItem
inline
virtual
connect
(Viewer *viewer, int group=0, boost::signals2::connect_position pos=boost::signals2::connect_position::at_back)
MR::MultiListener< PreDrawListener >
inline
virtual
disconnect
()
MR::MultiListener< PreDrawListener >
inline
virtual
dropItems
() const
MR::RibbonMenuItem
inline
virtual
DropItemsList
typedef
MR::RibbonMenuItem
dropList_
MR::RibbonMenuItem
protected
getDynamicTooltip
() const
MR::RibbonMenuItem
inline
virtual
isActive
() const
MR::RibbonMenuItem
inline
virtual
isAvailable
(const std::vector< std::shared_ptr< const Object > > &) const
MR::ISceneStateCheck
inline
virtual
MR_DELETE_MOVE
(RibbonMenuItem)
MR::RibbonMenuItem
name
() const
MR::RibbonMenuItem
inline
ResetSceneMenuItem
()
MR::ResetSceneMenuItem
RibbonMenuItem
(std::string name)
MR::RibbonMenuItem
setDropItemsFromItemList
(const MenuItemsList &itemsList)
MR::RibbonMenuItem
setRibbonItemType
(RibbonItemType type)
MR::RibbonMenuItem
inline
type
() const
MR::RibbonMenuItem
inline
virtual
type_
MR::RibbonMenuItem
protected
uiName
() const
MR::RibbonMenuItem
inline
virtual
~ISceneStateCheck
()=default
MR::ISceneStateCheck
virtual
~MultiListener
()=default
MR::MultiListener< PreDrawListener >
virtual
~RibbonMenuItem
()=default
MR::RibbonMenuItem
virtual
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