functor for shifting voxels More...
#include <MROpenVDBHelper.h>
Public Types | |
using | InTreeAccessor = typename openvdb::tree::ValueAccessor<const TreeT> |
using | OutTreeAccessor = typename openvdb::tree::ValueAccessor<TreeT> |
using | ValueT = typename TreeT::ValueType |
Public Member Functions | |
void | operator() (const InTreeAccessor &inAcc, OutTreeAccessor &outAcc, openvdb::math::Coord coord) |
void | setShift (const openvdb::math::Coord &shift) |
functor for shifting voxels
using MR::ShiftTransformer< TreeT >::InTreeAccessor = typename openvdb::tree::ValueAccessor<const TreeT> |
using MR::ShiftTransformer< TreeT >::OutTreeAccessor = typename openvdb::tree::ValueAccessor<TreeT> |
using MR::ShiftTransformer< TreeT >::ValueT = typename TreeT::ValueType |
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