MeshLib Documentation
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MR::GlTexture::Settings Struct Reference

#include <MRGLTexture.h>

Public Member Functions

size_t size () const
 

Public Attributes

Vector3i resolution
 
GLint internalFormat = GL_RGBA
 
GLint format = GL_RGBA
 
GLint type = GL_UNSIGNED_BYTE
 
WrapType wrap = WrapType::Mirror
 
FilterType filter = FilterType::Discrete
 

Member Function Documentation

◆ size()

size_t MR::GlTexture::Settings::size ( ) const
inline

Member Data Documentation

◆ filter

FilterType MR::GlTexture::Settings::filter = FilterType::Discrete

◆ format

GLint MR::GlTexture::Settings::format = GL_RGBA

◆ internalFormat

GLint MR::GlTexture::Settings::internalFormat = GL_RGBA

◆ resolution

Vector3i MR::GlTexture::Settings::resolution

◆ type

GLint MR::GlTexture::Settings::type = GL_UNSIGNED_BYTE

◆ wrap

WrapType MR::GlTexture::Settings::wrap = WrapType::Mirror

The documentation for this struct was generated from the following file: