#include <MRMeshAttributesToUpdate.h>
Public Attributes | |
VertUVCoords * | uvCoords = nullptr |
VertColors * | colorMap = nullptr |
TexturePerFace * | texturePerFace = nullptr |
FaceColors * | faceColors = nullptr |
VertColors* MR::MeshAttributesToUpdate::colorMap = nullptr |
FaceColors* MR::MeshAttributesToUpdate::faceColors = nullptr |
TexturePerFace* MR::MeshAttributesToUpdate::texturePerFace = nullptr |
VertUVCoords* MR::MeshAttributesToUpdate::uvCoords = nullptr |