#include <MRMeshTexture.h>
Public Attributes | |
FilterType | filter = FilterType::Discrete |
WrapType | wrap = WrapType::Clamp |
Public Attributes inherited from MR::Image | |
std::vector< Color > | pixels |
Vector2i | resolution |
Additional Inherited Members | |
Public Member Functions inherited from MR::Image | |
Color & | operator[] (const Vector2i &p) |
fetches some texture element specified by integer coordinates | |
Color | operator[] (const Vector2i &p) const |
size_t | heapBytes () const |
returns the amount of memory this object occupies on heap | |
MRMESH_API Color | sampleDiscrete (const UVCoord &pos) const |
MRMESH_API Color | sampleBilinear (const UVCoord &pos) const |
Color | sample (FilterType filter, const UVCoord &pos) const |
FilterType MR::MeshTexture::filter = FilterType::Discrete |
WrapType MR::MeshTexture::wrap = WrapType::Clamp |