Parameters of restoring Z coordinate of XY offset 3d contours. More...
#include <MROffsetContours.h>
Public Types | |
using | OriginZCallback = std::function<float( const Contours2f& offsetCont, const OffsetContourIndex& offsetIndex, const OffsetContoursOrigins& origingContourMapoing)> |
Public Attributes | |
OriginZCallback | zCallback |
int | relaxIterations = 1 |
if > 0 z coordinate will be relaxed this many iterations | |
Parameters of restoring Z coordinate of XY offset 3d contours.
using MR::OffsetContoursRestoreZParams::OriginZCallback = std::function<float( const Contours2f& offsetCont, const OffsetContourIndex& offsetIndex, const OffsetContoursOrigins& origingContourMapoing)> |
if callback is set it is called to restore Z value please note that this callback may be called in parallel
int MR::OffsetContoursRestoreZParams::relaxIterations = 1 |
if > 0 z coordinate will be relaxed this many iterations
OriginZCallback MR::OffsetContoursRestoreZParams::zCallback |