Info about intersection point for mapping.
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#include <MR2DContoursTriangulation.h>
Info about intersection point for mapping.
◆ isIntersection()
bool MR::PlanarTriangulation::IntersectionInfo::isIntersection |
( |
| ) |
const |
|
inline |
◆ lDest
VertId MR::PlanarTriangulation::IntersectionInfo::lDest |
◆ lOrg
VertId MR::PlanarTriangulation::IntersectionInfo::lOrg |
if lDest is invalid then lOrg is id of input vertex ids of lower intersection edge vertices
◆ lRatio
float MR::PlanarTriangulation::IntersectionInfo::lRatio = 0.0f |
◆ uDest
VertId MR::PlanarTriangulation::IntersectionInfo::uDest |
◆ uOrg
VertId MR::PlanarTriangulation::IntersectionInfo::uOrg |
ids of upper intersection edge vertices
◆ uRatio
float MR::PlanarTriangulation::IntersectionInfo::uRatio = 0.0f |
The documentation for this struct was generated from the following file: