#include <MRRigidXf3.h>
Public Types | |
using | V = Vector3<T> |
Public Member Functions | |
constexpr | RigidXf3 () noexcept=default |
constexpr | RigidXf3 (const V &a, const V &b) noexcept |
template<typename U > | |
constexpr | RigidXf3 (const RigidXf3< U > &xf) noexcept |
AffineXf3< T > | rigidXf () const |
converts this into rigid transformation, which non-linearly depends on angles | |
AffineXf3< T > | linearXf () const |
converts this into not-rigid transformation but with matrix, which linearly depends on angles | |
Public Attributes | |
V | a |
rotation angles relative to x,y,z axes | |
V | b |
shift | |
rigid transformation preserving all distances: y = A*x + b, where A is rotation matrix 3x3 stored as 3 angles, and b is shift vector
using MR::RigidXf3< T >::V = Vector3<T> |
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constexprdefaultnoexcept |
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inlineconstexprnoexcept |
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inlineexplicitconstexprnoexcept |
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inlinenodiscard |
converts this into not-rigid transformation but with matrix, which linearly depends on angles
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inlinenodiscard |
converts this into rigid transformation, which non-linearly depends on angles
V MR::RigidXf3< T >::a |
rotation angles relative to x,y,z axes
V MR::RigidXf3< T >::b |
shift