Scene loading result. More...
#include <MRSceneLoad.h>
Public Attributes | |
std::shared_ptr< SceneRootObject > | scene |
The loaded scene or empty object. | |
bool | isSceneConstructed = false |
Marks whether the scene was loaded from a single file (false) or was built from scratch (true) | |
std::vector< std::filesystem::path > | loadedFiles |
List of successfully loaded files. | |
std::string | errorSummary |
Error summary text. | |
std::string | warningSummary |
Warning summary text. | |
Scene loading result.
std::string MR::SceneLoad::SceneLoadResult::errorSummary |
Error summary text.
bool MR::SceneLoad::SceneLoadResult::isSceneConstructed = false |
Marks whether the scene was loaded from a single file (false) or was built from scratch (true)
std::vector<std::filesystem::path> MR::SceneLoad::SceneLoadResult::loadedFiles |
List of successfully loaded files.
std::shared_ptr<SceneRootObject> MR::SceneLoad::SceneLoadResult::scene |
The loaded scene or empty object.
std::string MR::SceneLoad::SceneLoadResult::warningSummary |
Warning summary text.