Mesh change settings.
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#include <MRSurfaceManipulationWidget.h>
◆ edgeWeights
◆ editForce
float MR::SurfaceManipulationWidget::Settings::editForce = 1.f |
◆ radius
float MR::SurfaceManipulationWidget::Settings::radius = 1.f |
◆ relaxForce
float MR::SurfaceManipulationWidget::Settings::relaxForce = 0.2f |
◆ relaxForceAfterEdit
float MR::SurfaceManipulationWidget::Settings::relaxForceAfterEdit = 0.25f |
◆ sharpness
float MR::SurfaceManipulationWidget::Settings::sharpness = 50.f |
◆ workMode
The documentation for this struct was generated from the following file: