#include <MRUniteManyMeshes.h>
◆ fixDegenerations
bool MR::UniteManyMeshesParams::fixDegenerations { false } |
◆ maxAllowedError
float MR::UniteManyMeshesParams::maxAllowedError { 1e-5f } |
◆ nestedComponentsMode
◆ newFaces
FaceBitSet* MR::UniteManyMeshesParams::newFaces { nullptr } |
◆ progressCb
◆ randomShiftsSeed
unsigned int MR::UniteManyMeshesParams::randomShiftsSeed { 0 } |
◆ useRandomShifts
bool MR::UniteManyMeshesParams::useRandomShifts { false } |
The documentation for this struct was generated from the following file: