#include <MRCMisc/exports.h>
#include <stddef.h>
Go to the source code of this file.
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| MRC_API MR_VertCoords2 *const * | MR_MeshAttributesToUpdate_Get_uvCoords (const MR_MeshAttributesToUpdate *_this) |
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| MRC_API void | MR_MeshAttributesToUpdate_Set_uvCoords (MR_MeshAttributesToUpdate *_this, MR_VertCoords2 *value) |
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| MRC_API MR_VertCoords2 ** | MR_MeshAttributesToUpdate_GetMutable_uvCoords (MR_MeshAttributesToUpdate *_this) |
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| MRC_API MR_VertColors *const * | MR_MeshAttributesToUpdate_Get_colorMap (const MR_MeshAttributesToUpdate *_this) |
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| MRC_API void | MR_MeshAttributesToUpdate_Set_colorMap (MR_MeshAttributesToUpdate *_this, MR_VertColors *value) |
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| MRC_API MR_VertColors ** | MR_MeshAttributesToUpdate_GetMutable_colorMap (MR_MeshAttributesToUpdate *_this) |
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| MRC_API MR_TexturePerFace *const * | MR_MeshAttributesToUpdate_Get_texturePerFace (const MR_MeshAttributesToUpdate *_this) |
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| MRC_API void | MR_MeshAttributesToUpdate_Set_texturePerFace (MR_MeshAttributesToUpdate *_this, MR_TexturePerFace *value) |
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| MRC_API MR_TexturePerFace ** | MR_MeshAttributesToUpdate_GetMutable_texturePerFace (MR_MeshAttributesToUpdate *_this) |
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| MRC_API MR_FaceColors *const * | MR_MeshAttributesToUpdate_Get_faceColors (const MR_MeshAttributesToUpdate *_this) |
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| MRC_API void | MR_MeshAttributesToUpdate_Set_faceColors (MR_MeshAttributesToUpdate *_this, MR_FaceColors *value) |
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| MRC_API MR_FaceColors ** | MR_MeshAttributesToUpdate_GetMutable_faceColors (MR_MeshAttributesToUpdate *_this) |
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| MRC_API MR_MeshAttributesToUpdate * | MR_MeshAttributesToUpdate_DefaultConstruct (void) |
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| MRC_API MR_MeshAttributesToUpdate * | MR_MeshAttributesToUpdate_DefaultConstructArray (size_t num_elems) |
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| MRC_API MR_MeshAttributesToUpdate * | MR_MeshAttributesToUpdate_ConstructFrom (MR_VertCoords2 *uvCoords, MR_VertColors *colorMap, MR_TexturePerFace *texturePerFace, MR_FaceColors *faceColors) |
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| MRC_API const MR_MeshAttributesToUpdate * | MR_MeshAttributesToUpdate_OffsetPtr (const MR_MeshAttributesToUpdate *ptr, ptrdiff_t i) |
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| MRC_API MR_MeshAttributesToUpdate * | MR_MeshAttributesToUpdate_OffsetMutablePtr (MR_MeshAttributesToUpdate *ptr, ptrdiff_t i) |
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| MRC_API MR_MeshAttributesToUpdate * | MR_MeshAttributesToUpdate_ConstructFromAnother (const MR_MeshAttributesToUpdate *_other) |
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| MRC_API void | MR_MeshAttributesToUpdate_Destroy (const MR_MeshAttributesToUpdate *_this) |
| | Destroys a heap-allocated instance of MR_MeshAttributesToUpdate. Does nothing if the pointer is null.
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| MRC_API void | MR_MeshAttributesToUpdate_DestroyArray (const MR_MeshAttributesToUpdate *_this) |
| | Destroys a heap-allocated array of MR_MeshAttributesToUpdate. Does nothing if the pointer is null.
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| MRC_API MR_MeshAttributesToUpdate * | MR_MeshAttributesToUpdate_AssignFromAnother (MR_MeshAttributesToUpdate *_this, const MR_MeshAttributesToUpdate *_other) |
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◆ MR_FaceColors
◆ MR_MeshAttributesToUpdate
Generated from class MR::MeshAttributesToUpdate. Supported MR_PassBy modes: MR_PassBy_DefaultConstruct, MR_PassBy_Copy, MR_PassBy_Move (and MR_PassBy_DefaultArgument and MR_PassBy_NoObject if supported by the callee).
◆ MR_TexturePerFace
◆ MR_VertColors
◆ MR_VertCoords2
◆ MR_MeshAttributesToUpdate_AssignFromAnother()
Generated from method MR::MeshAttributesToUpdate::operator=. Parameter _this can not be null. It is a single object. Parameter _other can not be null. It is a single object. The reference to things referred to by the parameter _other (if any) might be preserved in this object. The returned pointer will never be null. It is non-owning, do NOT destroy it. When this function is called, this object will drop any object references it had previously.
◆ MR_MeshAttributesToUpdate_ConstructFrom()
Constructs MR::MeshAttributesToUpdate elementwise. The reference to the parameter uvCoords might be preserved in the constructed object. The reference to the parameter colorMap might be preserved in the constructed object. The reference to the parameter texturePerFace might be preserved in the constructed object. The reference to the parameter faceColors might be preserved in the constructed object. Never returns null. Returns an instance allocated on the heap! Must call MR_MeshAttributesToUpdate_Destroy() to free it when you're done using it. When this function is called, this object will drop any object references it had previously.
◆ MR_MeshAttributesToUpdate_ConstructFromAnother()
◆ MR_MeshAttributesToUpdate_DefaultConstruct()
Constructs an empty (default-constructed) instance. Never returns null. Returns an instance allocated on the heap! Must call MR_MeshAttributesToUpdate_Destroy() to free it when you're done using it.
◆ MR_MeshAttributesToUpdate_DefaultConstructArray()
◆ MR_MeshAttributesToUpdate_Destroy()
Destroys a heap-allocated instance of MR_MeshAttributesToUpdate. Does nothing if the pointer is null.
◆ MR_MeshAttributesToUpdate_DestroyArray()
Destroys a heap-allocated array of MR_MeshAttributesToUpdate. Does nothing if the pointer is null.
◆ MR_MeshAttributesToUpdate_Get_colorMap()
Returns a pointer to a member variable of class MR::MeshAttributesToUpdate named colorMap. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it.
◆ MR_MeshAttributesToUpdate_Get_faceColors()
Returns a pointer to a member variable of class MR::MeshAttributesToUpdate named faceColors. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it.
◆ MR_MeshAttributesToUpdate_Get_texturePerFace()
Returns a pointer to a member variable of class MR::MeshAttributesToUpdate named texturePerFace. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it.
◆ MR_MeshAttributesToUpdate_Get_uvCoords()
Returns a pointer to a member variable of class MR::MeshAttributesToUpdate named uvCoords. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it.
◆ MR_MeshAttributesToUpdate_GetMutable_colorMap()
Returns a mutable pointer to a member variable of class MR::MeshAttributesToUpdate named colorMap. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it.
◆ MR_MeshAttributesToUpdate_GetMutable_faceColors()
Returns a mutable pointer to a member variable of class MR::MeshAttributesToUpdate named faceColors. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it.
◆ MR_MeshAttributesToUpdate_GetMutable_texturePerFace()
Returns a mutable pointer to a member variable of class MR::MeshAttributesToUpdate named texturePerFace. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it.
◆ MR_MeshAttributesToUpdate_GetMutable_uvCoords()
Returns a mutable pointer to a member variable of class MR::MeshAttributesToUpdate named uvCoords. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it.
◆ MR_MeshAttributesToUpdate_OffsetMutablePtr()
Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the pointer points to an array element. The reference to the parameter ptr might be preserved in the return value.
◆ MR_MeshAttributesToUpdate_OffsetPtr()
Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the pointer points to an array element. The reference to the parameter ptr might be preserved in the return value.
◆ MR_MeshAttributesToUpdate_Set_colorMap()
Modifies a member variable of class MR::MeshAttributesToUpdate named colorMap. Parameter _this can not be null. It is a single object. The reference to the parameter value might be preserved in this object in element colorMap. When this function is called, this object will drop object references it had previously in colorMap.
◆ MR_MeshAttributesToUpdate_Set_faceColors()
Modifies a member variable of class MR::MeshAttributesToUpdate named faceColors. Parameter _this can not be null. It is a single object. The reference to the parameter value might be preserved in this object in element faceColors. When this function is called, this object will drop object references it had previously in faceColors.
◆ MR_MeshAttributesToUpdate_Set_texturePerFace()
Modifies a member variable of class MR::MeshAttributesToUpdate named texturePerFace. Parameter _this can not be null. It is a single object. The reference to the parameter value might be preserved in this object in element texturePerFace. When this function is called, this object will drop object references it had previously in texturePerFace.
◆ MR_MeshAttributesToUpdate_Set_uvCoords()
Modifies a member variable of class MR::MeshAttributesToUpdate named uvCoords. Parameter _this can not be null. It is a single object. The reference to the parameter value might be preserved in this object in element uvCoords. When this function is called, this object will drop object references it had previously in uvCoords.