#include "MRMeshFwd.h"
#include "MREnums.h"
Go to the source code of this file.
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MRMESH_API VertId | MR::findDirMax (const Vector3f &dir, const Mesh &m, UseAABBTree u=UseAABBTree::Yes) |
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MRMESH_API VertId | MR::findDirMax (const Vector3f &dir, const MeshPart &mp, UseAABBTree u=UseAABBTree::Yes) |
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MRMESH_API VertId | MR::findDirMax (const Vector3f &dir, const MeshVertPart &mp, UseAABBTree u=UseAABBTree::Yes) |
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MRMESH_API VertId | MR::findDirMax (const Vector3f &dir, const Polyline3 &polyline, UseAABBTree u=UseAABBTree::Yes) |
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MRMESH_API VertId | MR::findDirMax (const Vector2f &dir, const Polyline2 &polyline, UseAABBTree u=UseAABBTree::Yes) |
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MRMESH_API VertId | MR::findDirMax (const Vector3f &dir, const PointCloud &cloud, const VertBitSet *region=nullptr, UseAABBTree u=UseAABBTree::Yes) |
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MRMESH_API VertId | MR::findDirMax (const Vector3f &dir, const AABBTreePoints &tree, const VertBitSet *region=nullptr) |
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