MeshLib C++ Docs
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MRFastWindingNumber.h
Go to the documentation of this file.
1#pragma once
2
4#include "MRExpected.h"
5#include "MRId.h"
6
7namespace MR
8{
9
12{
13public:
14 virtual ~IFastWindingNumber() = default;
15
23 virtual Expected<void> calcFromVector( std::vector<float>& res, const std::vector<Vector3f>& points, float beta, FaceId skipFace = {}, const ProgressCallback& cb = {} ) = 0;
24
30 virtual Expected<void> calcSelfIntersections( FaceBitSet& res, float beta, const ProgressCallback& cb = {} ) = 0;
31
39 virtual Expected<void> calcFromGrid( std::vector<float>& res, const Vector3i& dims, const AffineXf3f& gridToMeshXf, float beta, const ProgressCallback& cb = {} ) = 0;
40
47 virtual Expected<void> calcFromGridWithDistances( std::vector<float>& res, const Vector3i& dims, const AffineXf3f& gridToMeshXf, const DistanceToMeshOptions& options, const ProgressCallback& cb ) = 0;
48};
49
55{
56public:
59 [[nodiscard]] MRMESH_API FastWindingNumber( const Mesh & mesh );
60
61 // see methods' descriptions in IFastWindingNumber
62 MRMESH_API Expected<void> calcFromVector( std::vector<float>& res, const std::vector<Vector3f>& points, float beta, FaceId skipFace, const ProgressCallback& cb ) override;
63 MRMESH_API Expected<void> calcSelfIntersections( FaceBitSet& res, float beta, const ProgressCallback& cb ) override;
64 MRMESH_API Expected<void> calcFromGrid( std::vector<float>& res, const Vector3i& dims, const AffineXf3f& gridToMeshXf, float beta, const ProgressCallback& cb ) override;
65 MRMESH_API float calcWithDistances( const Vector3f& p, const DistanceToMeshOptions& options );
66 MRMESH_API Expected<void> calcFromGridWithDistances( std::vector<float>& res, const Vector3i& dims, const AffineXf3f& gridToMeshXf, const DistanceToMeshOptions& options, const ProgressCallback& cb ) override;
67
68private:
69 [[nodiscard]] float calc_( const Vector3f & q, float beta, FaceId skipFace = {} ) const;
70
71 const Mesh & mesh_;
72 const AABBTree & tree_;
73 const Dipoles & dipoles_;
74};
75
76} // namespace MR
#define MRMESH_API
Definition MRMesh/MRMeshFwd.h:79
#define MRMESH_CLASS
Definition MRMesh/MRMeshFwd.h:83
Definition MRAABBTree.h:16
Definition MRFastWindingNumber.h:55
MRMESH_API Expected< void > calcFromGrid(std::vector< float > &res, const Vector3i &dims, const AffineXf3f &gridToMeshXf, float beta, const ProgressCallback &cb) override
calculates winding numbers in each point from a three-dimensional grid
MRMESH_API float calcWithDistances(const Vector3f &p, const DistanceToMeshOptions &options)
MRMESH_API FastWindingNumber(const Mesh &mesh)
MRMESH_API Expected< void > calcFromGridWithDistances(std::vector< float > &res, const Vector3i &dims, const AffineXf3f &gridToMeshXf, const DistanceToMeshOptions &options, const ProgressCallback &cb) override
calculates distances with the sign obtained from generalized winding number in each point from a thre...
MRMESH_API Expected< void > calcSelfIntersections(FaceBitSet &res, float beta, const ProgressCallback &cb) override
calculates winding numbers for all centers of mesh's triangles. if winding number is less than 0 or g...
MRMESH_API Expected< void > calcFromVector(std::vector< float > &res, const std::vector< Vector3f > &points, float beta, FaceId skipFace, const ProgressCallback &cb) override
calculates winding numbers in the points from given vector
Abstract class for fast approximate computation of generalized winding number for a mesh (using its A...
Definition MRFastWindingNumber.h:12
virtual Expected< void > calcFromGrid(std::vector< float > &res, const Vector3i &dims, const AffineXf3f &gridToMeshXf, float beta, const ProgressCallback &cb={})=0
calculates winding numbers in each point from a three-dimensional grid
virtual Expected< void > calcFromVector(std::vector< float > &res, const std::vector< Vector3f > &points, float beta, FaceId skipFace={}, const ProgressCallback &cb={})=0
calculates winding numbers in the points from given vector
virtual Expected< void > calcSelfIntersections(FaceBitSet &res, float beta, const ProgressCallback &cb={})=0
calculates winding numbers for all centers of mesh's triangles. if winding number is less than 0 or g...
virtual Expected< void > calcFromGridWithDistances(std::vector< float > &res, const Vector3i &dims, const AffineXf3f &gridToMeshXf, const DistanceToMeshOptions &options, const ProgressCallback &cb)=0
calculates distances with the sign obtained from generalized winding number in each point from a thre...
virtual ~IFastWindingNumber()=default
std::function< bool(float)> ProgressCallback
Definition MRMesh/MRMeshFwd.h:626
tl::expected< T, E > Expected
Definition MRExpected.h:59
options determining computation of distance from a point to a mesh
Definition MRDistanceToMeshOptions.h:11
Definition MRMesh/MRMesh.h:23