bool inRange
true when shell vertex is within settings.maxDist from source mesh
Definition MRInnerShell.h:42
int minVertsInComp
Definition MRInnerShell.h:35
Side side
specifies which side of shell is of interest: negative or positive relative to mesh normals
Definition MRInnerShell.h:21
MRMESH_API VertBitSet findInnerShellVerts(const MeshPart &mp, const Mesh &shell, const FindInnerShellSettings &settings={})
Side
Definition MRInnerShell.h:13
bool rightSide
whether shell vertex is on requested side of source mesh
Definition MRInnerShell.h:48
float windingNumberThreshold
Definition MRInnerShell.h:31
bool projOnBd
shell vertex projects on source mesh boundary (never true for winding rule mode)
Definition MRInnerShell.h:45
MRMESH_API FaceBitSet findInnerShellFacesWithSplits(const MeshPart &mp, Mesh &shell, const FindInnerShellSettings &settings={})
bool valid() const
returns true if shell vertex is in range, does not project on boundary and located on proper side
Definition MRInnerShell.h:51
float maxDistSq
specifies maximum squared distance from shell parts of interest to source mesh
Definition MRInnerShell.h:24
MRMESH_API ShellVertexInfo classifyShellVert(const MeshPart &mp, const Vector3f &shellPoint, const FindInnerShellSettings &settings={})
bool useWindingNumber
if true, a slower algorithm is activated that is more robust in the presence of self-intersections on...
Definition MRInnerShell.h:27
only for bindings generation
Definition MRCameraOrientationPlugin.h:8
Definition MRInnerShell.h:19
information about shell vertex
Definition MRInnerShell.h:40