17#pragma warning(disable: 4804)
18#pragma warning(disable: 4146)
53 template <MR_SAME_TYPE_TEMPLATE_PARAM(T, TT)>
64 static constexpr Matrix4 scale( T s )
noexcept {
return Matrix4( { s, T(0), T(0), T(0) }, { T(0), s, T(0), T(0) }, { T(0), T(0), s, T(0) }, { T(0), T(0), T(0), s } ); }
78 constexpr T
trace() const noexcept {
return x.x +
y.y +
z.z +
w.w; }
80 constexpr T
normSq() const noexcept {
return x.lengthSq() +
y.lengthSq() +
z.lengthSq() +
w.lengthSq(); }
81 constexpr auto norm() const noexcept
91 T
det() const noexcept;
102 constexpr T*
data() {
return (T*) (&
x); };
103 constexpr const T*
data()
const {
return (T*) (&
x); };
105 template <MR_SAME_TYPE_TEMPLATE_PARAM(T, TT)>
108 assert( std::abs(
w.x ) < std::numeric_limits<T>::epsilon() * 1000 );
109 assert( std::abs(
w.y ) < std::numeric_limits<T>::epsilon() * 1000 );
110 assert( std::abs(
w.z ) < std::numeric_limits<T>::epsilon() * 1000 );
111 assert( std::abs( 1 -
w.w ) < std::numeric_limits<T>::epsilon() * 1000 );
113 res.A.x.x =
x.x; res.A.x.y =
x.y; res.A.x.z =
x.z; res.b.x =
x.w;
114 res.A.y.x =
y.x; res.A.y.y =
y.y; res.A.y.z =
y.z; res.b.y =
y.w;
115 res.A.z.x =
z.x; res.A.z.y =
z.y; res.A.z.z =
z.z; res.b.z =
z.w;
134 if constexpr ( std::is_integral_v<T> )
135 return { b.x / a, b.y / a, b.z / a, b.w / a };
137 return b * ( 1 / a );
145 if constexpr ( std::is_integral_v<T> )
146 { a.
x /= b; a.
y /= b; a.
z /= b; a.
w /= b;
return a; }
148 return a *= ( 1 / b );
154 return {
dot( a.x, b ),
dot( a.y, b ),
dot( a.z, b ),
dot( a.w, b ) };
161 for (
int i = 0; i < 4; ++i )
162 for (
int j = 0; j < 4; ++j )
163 res[i][j] =
dot( a[i], b.col(j) );
169 return s << mat.
x <<
'\n' << mat.
y <<
'\n' << mat.
z <<
'\n' << mat.
w <<
'\n';
174 return s >> mat.
x >> mat.
y >> mat.
z >> mat.
w;
185 return dot( a.x, b.x ) + dot( a.y, b.y ) + dot( a.z, b.z ) + dot( a.w, b.w );
191 return ( *
this *
Vector4<T>{ b.
x, b.y, b.z, T(1) } ).proj3d();
198 return { a.
x * b, a.
y * b, a.
z * b, a.
w * b };
206 for (
int m = 0; m < 4; m++ )
210 auto & row = res[nrow++];
212 for (
int n = 0; n < 4; n++ )
216 row[ncol++] = ( *this )[m][n];
228 x.x * submatrix3( 0, 0 ).det()
229 - x.y * submatrix3( 0, 1 ).det()
230 + x.z * submatrix3( 0, 2 ).det()
231 - x.w * submatrix3( 0, 3 ).det();
239 { x.x, y.x, z.x, w.x },
240 { x.y, y.y, z.y, w.y },
241 { x.z, y.z, z.z, w.z },
242 { x.w, y.w, z.w, w.w },
253 inv[0][0] = m[5] * m[10] * m[15] -
254 m[5] * m[11] * m[14] -
255 m[9] * m[6] * m[15] +
256 m[9] * m[7] * m[14] +
257 m[13] * m[6] * m[11] -
258 m[13] * m[7] * m[10];
260 inv[1][0] = -m[4] * m[10] * m[15] +
261 m[4] * m[11] * m[14] +
262 m[8] * m[6] * m[15] -
263 m[8] * m[7] * m[14] -
264 m[12] * m[6] * m[11] +
265 m[12] * m[7] * m[10];
267 inv[2][0] = m[4] * m[9] * m[15] -
268 m[4] * m[11] * m[13] -
269 m[8] * m[5] * m[15] +
270 m[8] * m[7] * m[13] +
271 m[12] * m[5] * m[11] -
274 inv[3][0] = -m[4] * m[9] * m[14] +
275 m[4] * m[10] * m[13] +
276 m[8] * m[5] * m[14] -
277 m[8] * m[6] * m[13] -
278 m[12] * m[5] * m[10] +
281 inv[0][1] = -m[1] * m[10] * m[15] +
282 m[1] * m[11] * m[14] +
283 m[9] * m[2] * m[15] -
284 m[9] * m[3] * m[14] -
285 m[13] * m[2] * m[11] +
286 m[13] * m[3] * m[10];
288 inv[1][1] = m[0] * m[10] * m[15] -
289 m[0] * m[11] * m[14] -
290 m[8] * m[2] * m[15] +
291 m[8] * m[3] * m[14] +
292 m[12] * m[2] * m[11] -
293 m[12] * m[3] * m[10];
295 inv[2][1] = -m[0] * m[9] * m[15] +
296 m[0] * m[11] * m[13] +
297 m[8] * m[1] * m[15] -
298 m[8] * m[3] * m[13] -
299 m[12] * m[1] * m[11] +
302 inv[3][1] = m[0] * m[9] * m[14] -
303 m[0] * m[10] * m[13] -
304 m[8] * m[1] * m[14] +
305 m[8] * m[2] * m[13] +
306 m[12] * m[1] * m[10] -
309 inv[0][2] = m[1] * m[6] * m[15] -
310 m[1] * m[7] * m[14] -
311 m[5] * m[2] * m[15] +
312 m[5] * m[3] * m[14] +
313 m[13] * m[2] * m[7] -
316 inv[1][2] = -m[0] * m[6] * m[15] +
317 m[0] * m[7] * m[14] +
318 m[4] * m[2] * m[15] -
319 m[4] * m[3] * m[14] -
320 m[12] * m[2] * m[7] +
323 inv[2][2] = m[0] * m[5] * m[15] -
324 m[0] * m[7] * m[13] -
325 m[4] * m[1] * m[15] +
326 m[4] * m[3] * m[13] +
327 m[12] * m[1] * m[7] -
330 inv[3][2] = -m[0] * m[5] * m[14] +
331 m[0] * m[6] * m[13] +
332 m[4] * m[1] * m[14] -
333 m[4] * m[2] * m[13] -
334 m[12] * m[1] * m[6] +
337 inv[0][3] = -m[1] * m[6] * m[11] +
338 m[1] * m[7] * m[10] +
339 m[5] * m[2] * m[11] -
340 m[5] * m[3] * m[10] -
344 inv[1][3] = m[0] * m[6] * m[11] -
345 m[0] * m[7] * m[10] -
346 m[4] * m[2] * m[11] +
347 m[4] * m[3] * m[10] +
351 inv[2][3] = -m[0] * m[5] * m[11] +
353 m[4] * m[1] * m[11] -
358 inv[3][3] = m[0] * m[5] * m[10] -
360 m[4] * m[1] * m[10] +
365 det = m[0] * inv[0][0] + m[1] * inv[1][0] + m[2] * inv[2][0] + m[3] * inv[3][0];
393 x.x = rot.x.x; x.y = rot.x.y; x.z = rot.x.z;
394 y.x = rot.y.x; y.y = rot.y.y; y.z = rot.y.z;
395 z.x = rot.z.x; z.y = rot.z.y; z.z = rot.z.z;
401 return Vector3<T>{ x.w, y.w, z.w };
407 x.w = t.x; y.w = t.y; z.w = t.z;
#define MR_REQUIRES_IF_SUPPORTED(...)
Definition MRMacros.h:34
T y
Definition MRVector4.h:32
friend constexpr bool operator!=(const Matrix4< T > &a, const Matrix4< T > &b)
Definition MRMatrix4.h:124
T z
Definition MRVector4.h:32
Vector4< T > z
Definition MRMatrix4.h:32
T x
Definition MRVector4.h:32
Vector3< T > operator()(const Vector3< T > &b) const MR_REQUIRES_IF_SUPPORTED(!std friend constexpr bool operator==(const Matrix4< T > &a, const Matrix4< T > &b)
Definition MRMatrix4.h:123
constexpr T * data()
Definition MRMatrix4.h:102
T w
Definition MRVector4.h:32
Vector3< T > x
rows, identity matrix by default
Definition MRMatrix3.h:29
T ValueType
Definition MRMatrix4.h:26
T x
Definition MRVector3.h:39
constexpr T trace() const noexcept
computes trace of the matrix
Definition MRMatrix4.h:78
void setTranslation(const Vector3< T > &t) noexcept
T y
Definition MRVector3.h:39
friend constexpr auto operator*(T a, const Matrix4< T > &b) -> Matrix4< decltype(std::declval< T >() *std::declval< T >())>
Definition MRMatrix4.h:130
Matrix3< T > submatrix3(int i, int j) const noexcept
computes submatrix of the matrix with excluded i-th row and j-th column
static constexpr Matrix4 zero() noexcept
Definition MRMatrix4.h:61
constexpr T normSq() const noexcept
compute sum of squared matrix elements
Definition MRMatrix4.h:80
constexpr const T & operator()(int row, int col) const noexcept
element access
Definition MRMatrix4.h:67
Vector4< T > y
Definition MRMatrix4.h:31
static constexpr Matrix4 scale(T s) noexcept
returns a matrix that scales uniformly
Definition MRMatrix4.h:64
void setRotation(const Matrix3< T > &rot) noexcept
constexpr Matrix3< T > getRotation() const noexcept
constexpr Matrix4(const Matrix3< T > &r, const Vector3< T > &t)
construct from rotation matrix and translation vector
Definition MRMatrix4.h:43
friend constexpr auto operator/(Matrix4< T > b, T a) -> Matrix4< decltype(std::declval< T >()/std::declval< T >())>
Definition MRMatrix4.h:132
T det() const noexcept
computes determinant of the matrix
Vector4< T > w
Definition MRMatrix4.h:33
constexpr auto norm() const noexcept
Definition MRMatrix4.h:81
constexpr Matrix4(const AffineXf3< TT > &xf) MR_REQUIRES_IF_SUPPORTED(std
Definition MRMatrix4.h:54
constexpr Matrix4< T > inverse() const noexcept MR_REQUIRES_IF_SUPPORTED(!std constexpr Matrix4< T > transposed() const noexcept
computes inverse matrix
MR_REQUIRES_IF_SUPPORTED(!std::is_same_v< T, U >) const expr explicit Matrix4(const Matrix4< U > &m)
Definition MRMatrix4.h:58
Vector3< T > y
Definition MRMatrix3.h:30
auto dot(const Matrix4< T > &a, const Matrix4< T > &b) -> decltype(dot(a.x, b.x))
double-dot product: x = a : b
Definition MRMatrix4.h:183
constexpr Matrix4() noexcept
Definition MRMatrix4.h:35
friend constexpr auto operator+(const Matrix4< T > &a, const Matrix4< T > &b) -> Matrix4< decltype(std::declval< T >()+std::declval< T >())>
NOTE: We use std::declval() in the operators below because libclang 18 in our binding generator is bu...
Definition MRMatrix4.h:128
constexpr Matrix4(const Vector4< T > &x, const Vector4< T > &y, const Vector4< T > &z, const Vector4< T > &w)
initializes matrix from 4 row-vectors
Definition MRMatrix4.h:40
constexpr const Vector4< T > & operator[](int row) const noexcept
row access
Definition MRMatrix4.h:71
friend constexpr Matrix4< T > & operator+=(Matrix4< T > &a, const Matrix4< T > &b)
Definition MRMatrix4.h:140
constexpr Vector4< T > col(int i) const noexcept
column access
Definition MRMatrix4.h:75
friend constexpr Matrix4< T > & operator*=(Matrix4< T > &a, T b)
Definition MRMatrix4.h:142
friend constexpr Matrix4< T > & operator-=(Matrix4< T > &a, const Matrix4< T > &b)
Definition MRMatrix4.h:141
friend constexpr auto operator-(const Matrix4< T > &a, const Matrix4< T > &b) -> Matrix4< decltype(std::declval< T >() - std::declval< T >())>
Definition MRMatrix4.h:129
Vector3< T > z
Definition MRMatrix3.h:31
constexpr const T * data() const
Definition MRMatrix4.h:103
friend std::ostream & operator<<(std::ostream &s, const Matrix4 &mat)
Definition MRMatrix4.h:167
T z
Definition MRVector3.h:39
static constexpr Matrix4 identity() noexcept
Definition MRMatrix4.h:62
friend std::istream & operator>>(std::istream &s, Matrix4 &mat)
Definition MRMatrix4.h:172
friend constexpr Matrix4< T > & operator/=(Matrix4< T > &a, T b)
Definition MRMatrix4.h:143
constexpr Vector3< T > getTranslation() const noexcept
Vector4< T > x
rows, identity matrix by default
Definition MRMatrix4.h:30
Matrix4< T > outer(const Vector4< T > &a, const Vector4< T > &b)
x = a * b^T
Definition MRMatrix4.h:196
only for bindings generation
Definition MRCameraOrientationPlugin.h:8
Definition MRMatrix3.h:24
Definition MRMatrix4.h:25
Definition MRVector3.h:33
Definition MRVector4.h:26