#define MRMESH_API
Definition MRMeshFwd.h:80
Definition MRObjectSaveSettings.h:11
MRMESH_API Expected< void > toAnySupportedSceneFormat(const Object &object, const std::filesystem::path &file, const Settings &settings={})
MRMESH_API Expected< void > toAnySupportedFormat(const Object &object, const std::filesystem::path &file, const Settings &settings={})
Definition MRCameraOrientationPlugin.h:8
MRMESH_API Expected< void > serializeObjectTree(const Object &object, const std::filesystem::path &path, FolderCallback preCompress, const ObjectSave::Settings &settings={})
saves object subtree in given scene file (zip/mru)