#include "MRVoxelsFwd.h"#include "openvdb/tree/TreeIterator.h"#include "openvdb/tree/Tree.h"#include "openvdb/tree/ValueAccessor.h"#include "MRMesh/MRProgressCallback.h"#include <thread>Go to the source code of this file.
Classes | |
| class | MR::RangeProcessor< TreeT, Transformer > |
| Class to use in tbb::parallel_reduce for openvdb::tree transformation. More... | |
| class | MR::ShiftTransformer< TreeT > |
| functor for shifting voxels More... | |
| class | MR::RangeProgress |
| class | MR::RangeProcessorSingle< TreeT, Proc > |
| Class to use in tbb::parallel_reduce for tree operations that do not require an output tree. More... | |
| struct | MR::RangeSize |
| class | MR::RangeCounter< TreeT > |
| functor to calculate tile and leaf valid nodes count More... | |
Namespaces | |
| namespace | MR |
Functions | |
| MRVOXELS_API void | MR::translateToZero (openvdb::FloatGrid &grid) |
| template<typename GridT > | |
| RangeSize | MR::calculateRangeSize (const GridT &grid) |