3#include "MRPch/MRBindingMacros.h"
bounding volume hierarchy for point cloud structure
Definition MRAABBTreePoints.h:16
MRMESH_API void findPointsInBall(const PointCloud &pointCloud, const Ball3f &ball, const OnPointInBallFound &foundCallback, const AffineXf3f *xf=nullptr)
std::function< void(VertId, const Vector3f &)> FoundPointCallback
Definition MRPointsInBall.h:16
std::function< Processing(const PointsProjectionResult &found, const Vector3f &foundXfPos, Ball3f &ball)> OnPointInBallFound
this callback is invoked on every point located within the ball, and allows changing the ball for sea...
Definition MRPointsInBall.h:19
std::array< Vector3f, 3 > MR_BIND_IGNORE
Definition MRMeshBuilderTypes.h:13
Processing
typically returned from callbacks to control the behavior of main algorithm
Definition MREnums.h:57
only for bindings generation
Definition MRCameraOrientationPlugin.h:8
Definition MRPointCloud.h:17
Definition MRPointsProject.h:15