#include "MRMeshFwd.h"
#include "MRBall.h"
#include "MRVector3.h"
Go to the source code of this file.
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MRMESH_API void | MR::findPointsInBall (const PointCloud &pointCloud, const Ball3f &ball, const FoundPointCallback &foundCallback, const AffineXf3f *xf=nullptr) |
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void | MR::findPointsInBall (const PointCloud &pointCloud, const Vector3f ¢er, float radius, const FoundPointCallback &foundCallback, const AffineXf3f *xf=nullptr) |
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MRMESH_API void | MR::findPointsInBall (const Mesh &mesh, const Ball3f &ball, const FoundPointCallback &foundCallback, const AffineXf3f *xf=nullptr) |
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void | MR::findPointsInBall (const Mesh &mesh, const Vector3f ¢er, float radius, const FoundPointCallback &foundCallback, const AffineXf3f *xf=nullptr) |
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MRMESH_API void | MR::findPointsInBall (const AABBTreePoints &tree, const Ball3f &ball, const FoundPointCallback &foundCallback, const AffineXf3f *xf=nullptr) |
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void | MR::findPointsInBall (const AABBTreePoints &tree, const Vector3f ¢er, float radius, const FoundPointCallback &foundCallback, const AffineXf3f *xf=nullptr) |
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