25 virtual size_t glBytes()
const {
return 0; }
Definition MRIRenderObject.h:134
Combines several different IRenderObjects into one in a meaningful way.
Definition MRIRenderObject.h:170
Visual Object.
Definition MRVisualObject.h:115
virtual void renderPicker(const ModelBaseRenderParams &, unsigned)
RenderResetDirtyComponent(const VisualObject &object)
virtual bool render(const ModelRenderParams &)
only clears dirty flag of the object
virtual size_t heapBytes() const
returns the amount of memory this object occupies on heap
Definition MRRenderDefaultObjects.h:24
RenderObjectCombinator< RenderNameObject > RenderDefaultUiObject
Combines all the default UI IRenderObjects.
Definition MRRenderDefaultObjects.h:13
virtual size_t glBytes() const
returns the amount of memory this object allocated in OpenGL
Definition MRRenderDefaultObjects.h:25
only for bindings generation
Definition MRCameraOrientationPlugin.h:8
Definition MRIRenderObject.h:46
Mesh rendering parameters for primary rendering (as opposed to the picker).
Definition MRIRenderObject.h:54