10using RenderDefaultUiObject = RenderObjectCombinator<RenderNameObject>;
22 virtual size_t glBytes()
const {
return 0; }
Definition MRIRenderObject.h:131
Definition MRIRenderObject.h:43
Definition MRIRenderObject.h:51
Definition MRRenderDefaultObjects.h:14
MRVIEWER_API RenderResetDirtyComponent(const VisualObject &object)
virtual size_t heapBytes() const
returns the amount of memory this object occupies on heap
Definition MRRenderDefaultObjects.h:21
virtual size_t glBytes() const
returns the amount of memory this object allocated in OpenGL
Definition MRRenderDefaultObjects.h:22
virtual MRVIEWER_API bool render(const ModelRenderParams &)
virtual MRVIEWER_API void renderPicker(const ModelBaseRenderParams &, unsigned)
Definition MRVisualObject.h:119
Definition MRCameraOrientationPlugin.h:8