Combines several different IRenderObjects into one in a meaningful way.
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#include <MRIRenderObject.h>
Inheritance diagram for MR::RenderObjectCombinator< Bases >:Public Member Functions | |
| RenderObjectCombinator (const VisualObject &object) | |
| bool | render (const ModelRenderParams ¶ms) override |
| void | renderPicker (const ModelBaseRenderParams ¶ms, unsigned geomId) override |
| size_t | heapBytes () const override |
| size_t | glBytes () const override |
| void | forceBindAll () override |
| void | renderUi (const UiRenderParams ¶ms) override |
Combines several different IRenderObjects into one in a meaningful way.