|
| template<typename T> |
| T | MR::circumcircleDiameterSq (const Vector3< T > &a, const Vector3< T > &b, const Vector3< T > &c) |
| | MR::MR_BIND_TEMPLATE (float circumcircleDiameterSq(const Vector3f &a, const Vector3f &b, const Vector3f &c)) |
| | MR::MR_BIND_TEMPLATE (double circumcircleDiameterSq(const Vector3d &a, const Vector3d &b, const Vector3d &c)) |
| template<typename T> |
| T | MR::circumcircleDiameter (const Vector3< T > &a, const Vector3< T > &b, const Vector3< T > &c) |
| template<typename T> |
| T | MR::mincircleDiameterSq (const Vector3< T > &a, const Vector3< T > &b, const Vector3< T > &c) |
| template<typename T> |
| Vector3< T > | MR::circumcircleCenter (const Vector3< T > &a, const Vector3< T > &b) |
| | Computes the center of the the triangle's 0AB circumcircle.
|
| | MR::MR_BIND_TEMPLATE (Vector3f circumcircleCenter(const Vector3f &a, const Vector3f &b)) |
| | MR::MR_BIND_TEMPLATE (Vector3d circumcircleCenter(const Vector3d &a, const Vector3d &b)) |
| template<typename T> |
| Vector3< T > | MR::circumcircleCenter (const Vector3< T > &a, const Vector3< T > &b, const Vector3< T > &c) |
| | Computes the center of the the triangle's ABC circumcircle.
|
| | MR::MR_BIND_TEMPLATE (Vector3f circumcircleCenter(const Vector3f &a, const Vector3f &b, const Vector3f &c)) |
| | MR::MR_BIND_TEMPLATE (Vector3d circumcircleCenter(const Vector3d &a, const Vector3d &b, const Vector3d &c)) |
| template<typename T> |
| bool | MR::circumballCenters (const Vector3< T > &a, const Vector3< T > &b, const Vector3< T > &c, T radius, Vector3< T > ¢erPos, Vector3< T > ¢erNeg) |
| | ball's center from the negative side of triangle
|
| | MR::MR_BIND_TEMPLATE (bool circumballCenters(const Vector3f &a, const Vector3f &b, const Vector3f &c, float radius, Vector3f ¢erPos, Vector3f ¢erNeg)) |
| | MR::MR_BIND_TEMPLATE (bool circumballCenters(const Vector3d &a, const Vector3d &b, const Vector3d &c, double radius, Vector3d ¢erPos, Vector3d ¢erNeg)) |
| template<typename T> |
| T | MR::minTriangleAngleSin (const Vector3< T > &a, const Vector3< T > &b, const Vector3< T > &c) |
| template<typename T> |
| T | MR::minTriangleAngle (const Vector3< T > &a, const Vector3< T > &b, const Vector3< T > &c) |
| template<typename T> |
| T | MR::triangleAspectRatio (const Vector3< T > &a, const Vector3< T > &b, const Vector3< T > &c) |
| template<typename T> |
| Vector3< T > | MR::dirDblArea (const Triangle3< T > &t) |
| | computes directed double area of given triangle
|
| | MR::MR_BIND_TEMPLATE (Vector3f dirDblArea(const Triangle3f &t)) |
| | MR::MR_BIND_TEMPLATE (Vector3d dirDblArea(const Triangle3d &t)) |
| template<typename T> |
| Vector3< T > | MR::dirDblArea (const Vector3< T > &q, const Vector3< T > &r) |
| | computes directed double area of triangle 0QR
|
| template<typename T> |
| Vector3< T > | MR::dirDblArea (const Vector3< T > &p, const Vector3< T > &q, const Vector3< T > &r) |
| | computes directed double area of triangle PQR
|
| template<typename T> |
| Vector3< T > | MR::normal (const Vector3< T > &q, const Vector3< T > &r) |
| | computes unit normal of triangle 0QR
|
| template<typename T> |
| Vector3< T > | MR::normal (const Vector3< T > &p, const Vector3< T > &q, const Vector3< T > &r) |
| | computes unit normal of triangle PQR
|
| template<typename T> |
| Vector3< T > | MR::normal (const Triangle3< T > &t) |
| | computes unit normal of the given triangle
|
| template<typename T> |
| T | MR::dblAreaSq (const Vector3< T > &p, const Vector3< T > &q, const Vector3< T > &r) |
| | computes the square of double area of given triangle
|
| template<typename T> |
| T | MR::dblArea (const Triangle3< T > &t) |
| | computes twice the area of given triangle
|
| | MR::MR_BIND_TEMPLATE (float dblArea(const Triangle3f &t)) |
| | MR::MR_BIND_TEMPLATE (double dblArea(const Triangle3d &t)) |
| template<typename T> |
| T | MR::dblArea (const Vector3< T > &p, const Vector3< T > &q, const Vector3< T > &r) |
| | computes twice the area of given triangle
|
| template<typename T> |
| T | MR::area (const Vector3< T > &p, const Vector3< T > &q, const Vector3< T > &r) |
| | computes twice the area of given triangle
|
| template<typename T> |
| T | MR::dblArea (const Vector2< T > &p, const Vector2< T > &q, const Vector2< T > &r) |
| | computes twice the area of given triangle
|
| | MR::MR_BIND_TEMPLATE (float dblArea(const Vector2f &a, const Vector2f &b, const Vector2f &c)) |
| | MR::MR_BIND_TEMPLATE (double dblArea(const Vector2d &a, const Vector2d &b, const Vector2d &c)) |
| template<typename T> |
| T | MR::area (const Vector2< T > &p, const Vector2< T > &q, const Vector2< T > &r) |
| | computes twice the area of given triangle
|
| template<typename T> |
| Triangle3< T > | MR::makeDegenerate (const Triangle3< T > &t) |
| | make degenerate triangle (all 3 points on a line) that maximally resembles the input one and has the same centroid
|
| | MR::MR_BIND_TEMPLATE (Triangle3f makeDegenerate(const Triangle3f &t)) |
| | MR::MR_BIND_TEMPLATE (Triangle3d makeDegenerate(const Triangle3d &t)) |
| template<typename T> |
| Triangle3< T > | MR::triangleWithNormal (const Triangle3< T > &t, const Vector3< T > &n) |
| | MR::MR_BIND_TEMPLATE (Triangle3f triangleWithNormal(const Triangle3f &t, const Vector3f &n)) |
| | MR::MR_BIND_TEMPLATE (Triangle3d triangleWithNormal(const Triangle3d &t, const Vector3d &n)) |
| template<typename T> |
| T | MR::dihedralAngleSin (const Vector3< T > &leftNorm, const Vector3< T > &rightNorm, const Vector3< T > &edgeVec) |
| | MR::MR_BIND_TEMPLATE (float dihedralAngleSin(const Vector3f &, const Vector3f &, const Vector3f &)) |
| | MR::MR_BIND_TEMPLATE (double dihedralAngleSin(const Vector3d &, const Vector3d &, const Vector3d &)) |
| template<typename T> |
| T | MR::dihedralAngleCos (const Vector3< T > &leftNorm, const Vector3< T > &rightNorm) |
| | MR::MR_BIND_TEMPLATE (float dihedralAngleCos(const Vector3f &, const Vector3f &)) |
| | MR::MR_BIND_TEMPLATE (double dihedralAngleCos(const Vector3d &, const Vector3d &)) |
| template<typename T> |
| T | MR::dihedralAngle (const Vector3< T > &leftNorm, const Vector3< T > &rightNorm, const Vector3< T > &edgeVec) |
| template<typename T> |
| std::optional< Vector2< T > > | MR::posFromTriEdgeLengths (T a, T b, T c) |
| | MR::MR_BIND_TEMPLATE (std::optional< Vector2f > posFromTriEdgeLengths(float, float, float)) |
| | MR::MR_BIND_TEMPLATE (std::optional< Vector2d > posFromTriEdgeLengths(double, double, double)) |
| template<typename T> |
| std::optional< T > | MR::quadrangleOtherDiagonal (T a, T b, T c, T a1, T b1) |
| | MR::MR_BIND_TEMPLATE (std::optional< float > quadrangleOtherDiagonal(float, float, float, float, float)) |
| | MR::MR_BIND_TEMPLATE (std::optional< double > quadrangleOtherDiagonal(double, double, double, double, double)) |
| template<typename T> |
| T | MR::tanSqOfHalfAngle (T a, T b, T c) |
| | MR::MR_BIND_TEMPLATE (float tanSqOfHalfAngle(float, float, float)) |
| | MR::MR_BIND_TEMPLATE (double tanSqOfHalfAngle(double, double, double)) |
| template<typename T> |
| T | MR::cotan (const Triangle3< T > &t, T absMaxVal=std::numeric_limits< T >::max()) |
| | MR::MR_BIND_TEMPLATE (float cotan(const Triangle3f &, float)) |
| | MR::MR_BIND_TEMPLATE (double cotan(const Triangle3d &, double)) |
| template<typename T> |
| T | MR::cotan (T a, T b, T c) |
| template<typename T> |
| std::optional< Vector3< T > > | MR::gradientInTri (const Vector3< T > &b, const Vector3< T > &c, T vb, T vc) |
| | MR::MR_BIND_TEMPLATE (std::optional< Vector3f > gradientInTri(const Vector3f &, const Vector3f &, float, float)) |
| | MR::MR_BIND_TEMPLATE (std::optional< Vector3d > gradientInTri(const Vector3d &, const Vector3d &, double, double)) |
| template<typename T> |
| std::optional< Vector3< T > > | MR::gradientInTri (const Vector3< T > &a, const Vector3< T > &b, const Vector3< T > &c, T va, T vb, T vc) |
| | MR::MR_BIND_TEMPLATE (std::optional< Vector3f > gradientInTri(const Vector3f &, const Vector3f &, const Vector3f &, float, float, float)) |
| | MR::MR_BIND_TEMPLATE (std::optional< Vector3d > gradientInTri(const Vector3d &, const Vector3d &, const Vector3d &, double, double, double)) |
| template<typename T> |
| std::optional< T > | MR::findTriExitPos (const Vector3< T > &b, const Vector3< T > &c, const Vector3< T > &grad) |
| | MR::MR_BIND_TEMPLATE (std::optional< float > findTriExitPos(const Vector3f &, const Vector3f &, const Vector3f &)) |
| | MR::MR_BIND_TEMPLATE (std::optional< double > findTriExitPos(const Vector3d &, const Vector3d &, const Vector3d &)) |
| template<typename T> |
| std::optional< Vector3< T > > | MR::tangentPlaneNormalToSpheres (const Vector3< T > &b, const Vector3< T > &c, T rb, T rc) |
| template<typename T> |
| std::optional< Plane3< T > > | MR::tangentPlaneToSpheres (const Vector3< T > &a, const Vector3< T > &b, const Vector3< T > &c, T ra, T rb, T rc) |
| | MR::MR_BIND_TEMPLATE (std::optional< Plane3f > tangentPlaneToSpheres(const Vector3f &, const Vector3f &, const Vector3f &, float, float, float)) |
| | MR::MR_BIND_TEMPLATE (std::optional< Plane3d > tangentPlaneToSpheres(const Vector3d &, const Vector3d &, const Vector3d &, double, double, double)) |