Undo action for ObjectVoxels all data change (need for faster undo redo)
More...
#include <MRVoxels/MRChangeVoxelsAction.h>
Undo action for ObjectVoxels all data change (need for faster undo redo)
◆ Obj
◆ ChangeGridAction()
| MR::ChangeGridAction::ChangeGridAction |
( |
std::string | name, |
|
|
const std::shared_ptr< ObjectVoxels > & | obj ) |
|
inline |
use this constructor to remember object's data before making any changes in it
◆ action()
This function is called on history action (undo, redo, etc.)
Implements MR::HistoryAction.
◆ heapBytes()
| virtual size_t MR::ChangeGridAction::heapBytes |
( |
| ) |
const |
|
inlinenodiscardoverridevirtual |
returns the amount of memory this object occupies on heap
Implements MR::HistoryAction.
◆ name()
| virtual std::string MR::ChangeGridAction::name |
( |
| ) |
const |
|
inlineoverridevirtual |
◆ setObjectDirty()
| void MR::ChangeGridAction::setObjectDirty |
( |
const std::shared_ptr< Obj > & | obj | ) |
|
|
inlinestatic |
The documentation for this class was generated from the following file: