class to add meshes to nest sequentially More...
#include <MRVoxels/MRSequentialNester.h>
Public Member Functions | |
| SequentialNester (const NestingBaseParams ¶ms, float voxelSize) | |
| if voxelSize > 0 peform densification on each addition | |
| Expected< NestingResult > | nestMesh (const MeshXf &meshXf, const BoxNestingOptions &options, const std::vector< OutEdge > *densificationSequence=nullptr) |
| Expected< Vector< NestingResult, ObjId > > | nestMeshes (const Vector< MeshXf, ObjId > &meshes, const BoxNestingOptions &options, const std::vector< OutEdge > *densificationSequence=nullptr) |
class to add meshes to nest sequentially