Class to save and load user palette presets.
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#include <MRPalette.h>
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| static MRVIEWER_API const std::vector< std::string > & | getPresetNames () |
| | gets names of existing presets
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| static MRVIEWER_API bool | loadPreset (const std::string &name, Palette &palette) |
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| static MRVIEWER_API Expected< void > | savePreset (const std::string &name, const Palette &palette) |
| | saves given palette to preset with given name
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| static MRVIEWER_API std::filesystem::path | getPalettePresetsFolder () |
| | returns path to presets folder
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Class to save and load user palette presets.
◆ getPalettePresetsFolder()
| static MRVIEWER_API std::filesystem::path MR::PalettePresets::getPalettePresetsFolder |
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returns path to presets folder
◆ getPresetNames()
| static MRVIEWER_API const std::vector< std::string > & MR::PalettePresets::getPresetNames |
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gets names of existing presets
◆ loadPreset()
| static MRVIEWER_API bool MR::PalettePresets::loadPreset |
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const std::string & | name, |
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Palette & | palette ) |
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loads existing preset to given palette
returns true if load was succeed
◆ savePreset()
| static MRVIEWER_API Expected< void > MR::PalettePresets::savePreset |
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const std::string & | name, |
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const Palette & | palette ) |
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saves given palette to preset with given name
The documentation for this class was generated from the following file: