MeshLib C++ Docs
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MR::DoubleOffsetSettings Struct Reference

#include <MRVDBConversions.h>

Public Attributes

float voxelSize = 0
 the size of voxel in intermediate voxel grid representation
 
float offsetA = 0
 the amount of first offset
 
float offsetB = 0
 the amount of second offset
 
float adaptivity = 0
 in [0; 1] - ratio of combining small triangles into bigger ones (curvature can be lost on high values)
 
std::shared_ptr< IFastWindingNumberfwn
 defines particular implementation of IFastWindingNumber interface that will compute windings. If it is not specified, default FastWindingNumber is used
 
float windingNumberThreshold = 0.5f
 
float windingNumberBeta = 2
 determines the precision of fast approximation: the more the better, minimum value is 1
 
ProgressCallback progress
 to report algorithm's progress and to cancel it
 

The documentation for this struct was generated from the following file: