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MR::Matrix3< T >::QR Struct Reference

returns 3 Euler angles, assuming this is a rotation matrix composed as follows: R=R(z)*R(y)*R(x) More...

#include <MRMesh/MRMatrix3.h>

Public Attributes

Matrix3 q
Matrix3 r

Detailed Description

template<typename T>
struct MR::Matrix3< T >::QR

returns 3 Euler angles, assuming this is a rotation matrix composed as follows: R=R(z)*R(y)*R(x)


The documentation for this struct was generated from the following file: