MeshLib C++ Docs
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MR::MetricToAStarPenalty Struct Reference

#include <MRMesh/MREdgePathsBuilder.h>

Public Member Functions

float operator() (float metric, VertId v) const

Public Attributes

const VertCoords * points = nullptr
Vector3f target

Detailed Description

the vertices in the queue are ordered by the sum of their metric from a start location and the lower bound of a path till target point (A* heuristic)


The documentation for this struct was generated from the following file: