mesh and its per-element attributes for ObjectMeshHolder
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#include <MRObjectMeshData.h>
mesh and its per-element attributes for ObjectMeshHolder
◆ heapBytes()
MRMESH_API size_t MR::ObjectMeshData::heapBytes |
( |
| ) |
const |
|
nodiscard |
returns the amount of memory this object occupies on heap
◆ creases
UndirectedEdgeBitSet MR::ObjectMeshData::creases |
◆ faceColors
FaceColors MR::ObjectMeshData::faceColors |
◆ mesh
std::shared_ptr<Mesh> MR::ObjectMeshData::mesh |
◆ selectedEdges
UndirectedEdgeBitSet MR::ObjectMeshData::selectedEdges |
◆ selectedFaces
FaceBitSet MR::ObjectMeshData::selectedFaces |
◆ texturePerFace
TexturePerFace MR::ObjectMeshData::texturePerFace |
◆ uvCoordinates
VertUVCoords MR::ObjectMeshData::uvCoordinates |
vertices coordinates in texture
◆ vertColors
VertColors MR::ObjectMeshData::vertColors |
The documentation for this struct was generated from the following file: