Parameters of restoring Z coordinate of XY offset 3d contours. More...
#include <MROffsetContours.h>
| Public Types | |
| using | OriginZCallback = std::function<float( const Contours2f& offsetCont, const OffsetContourIndex& offsetIndex, const OffsetContoursOrigins& origingContourMapoing)> | 
| Public Attributes | |
| OriginZCallback | zCallback | 
| int | relaxIterations = 1 | 
| if > 0 z coordinate will be relaxed this many iterations | |
Parameters of restoring Z coordinate of XY offset 3d contours.
| using MR::OffsetContoursRestoreZParams::OriginZCallback = std::function<float( const Contours2f& offsetCont, const OffsetContourIndex& offsetIndex, const OffsetContoursOrigins& origingContourMapoing)> | 
if callback is set it is called to restore Z value please note that this callback may be called in parallel
| int MR::OffsetContoursRestoreZParams::relaxIterations = 1 | 
if > 0 z coordinate will be relaxed this many iterations
| OriginZCallback MR::OffsetContoursRestoreZParams::zCallback |