Parameters of restoring Z coordinate of XY offset 3d contours. More...
#include <MROffsetContours.h>
Public Types | |
| using | OriginZCallback = std::function<float( const Contours2f& offsetCont, const OffsetContourIndex& offsetIndex, const OffsetContoursOrigins& origingContourMapoing)> |
Public Attributes | |
| OriginZCallback | zCallback |
| int | relaxIterations = 1 |
| if > 0 z coordinate will be relaxed this many iterations | |
Parameters of restoring Z coordinate of XY offset 3d contours.
| using MR::OffsetContoursRestoreZParams::OriginZCallback = std::function<float( const Contours2f& offsetCont, const OffsetContourIndex& offsetIndex, const OffsetContoursOrigins& origingContourMapoing)> |
if callback is set it is called to restore Z value please note that this callback may be called in parallel
| int MR::OffsetContoursRestoreZParams::relaxIterations = 1 |
if > 0 z coordinate will be relaxed this many iterations
| OriginZCallback MR::OffsetContoursRestoreZParams::zCallback |