MeshLib C++ Docs
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MR::PrecipitationSimulator::SimulationStep Struct Reference

#include <MRPrecipitationSimulator.h>

Public Attributes

Event event = Event::Finish
 
float amount = FLT_MAX
 amount of precipitation (in same units as mesh coordinates and water level)
 
GraphVertId basin
 
GraphVertId neiBasin
 

The documentation for this struct was generated from the following file: