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MR::PrecipitationSimulator::SimulationStep Struct Reference
GeneralGroup
#include <
MRPrecipitationSimulator.h
>
Public Attributes
Event
event
=
Event::Finish
float
amount
= FLT_MAX
amount of precipitation (in same units as mesh coordinates and water level)
GraphVertId
basin
GraphVertId
neiBasin
The documentation for this struct was generated from the following file:
MRPrecipitationSimulator.h
MR
PrecipitationSimulator
SimulationStep
Generated by
1.11.0