MeshLib C++ Docs
Loading...
Searching...
No Matches
MR::SceneReorder Struct Reference

#include <MRSceneReorder.h>

Public Attributes

std::vector< Object * > who
 objects that will be moved
 
Objectto { nullptr }
 target object
 
bool before { false }
 
std::string historyName { "Reorder Scene" }
 the name of added undo history scope
 

Member Data Documentation

◆ before

bool MR::SceneReorder::before { false }

if false, each "who" will be attached to "to" as last child, if true, each "who" will be attached to "to"'s parent as a child before "to"

◆ historyName

std::string MR::SceneReorder::historyName { "Reorder Scene" }

the name of added undo history scope

◆ to

Object* MR::SceneReorder::to { nullptr }

target object

◆ who

std::vector<Object*> MR::SceneReorder::who

objects that will be moved


The documentation for this struct was generated from the following file: