#include <MRSceneReorder.h>
Public Attributes | |
| std::vector< Object * > | who |
| objects that will be moved | |
| Object * | to { nullptr } |
| target object | |
| bool | before { false } |
| std::string | historyName { "Reorder Scene" } |
| the name of added undo history scope | |
| bool MR::SceneReorder::before { false } |
if false, each "who" will be attached to "to" as last child, if true, each "who" will be attached to "to"'s parent as a child before "to"
| std::string MR::SceneReorder::historyName { "Reorder Scene" } |
the name of added undo history scope
| Object* MR::SceneReorder::to { nullptr } |
target object
| std::vector<Object*> MR::SceneReorder::who |
objects that will be moved