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MR::SceneReorder Struct Reference
GeneralGroup
#include <
MRSceneReorder.h
>
Public Attributes
std::vector<
Object
* >
who
objects that will be moved
Object
*
to
{ nullptr }
target object
bool
before
{ false }
std::string
historyName
{ "Reorder Scene" }
the name of added undo history scope
The documentation for this struct was generated from the following file:
MRSceneReorder.h
MR
SceneReorder
Generated by
1.11.0