MeshLib C++ Docs
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MR::SceneReorder Struct Reference

#include <MRViewer/MRSceneReorder.h>

Public Attributes

std::vector< Object * > who
 objects that will be moved
Objectto { nullptr }
 target object
bool before { false }
std::string historyName { "Reorder Scene" }
 the name of added undo history scope

The documentation for this struct was generated from the following file: