MeshLib C++ Docs
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MR::SceneReorder Struct Reference

#include <MRSceneReorder.h>

Public Attributes

std::vector< Object * > who
 objects that will be moved
 
Objectto { nullptr }
 target object
 
bool before { false }
 
std::string historyName { "Reorder Scene" }
 the name of added undo history scope
 

The documentation for this struct was generated from the following file: