#include <MRSceneReorder.h>
Public Attributes | |
std::vector< Object * > | who |
objects that will be moved | |
Object * | to { nullptr } |
target object | |
bool | before { false } |
std::string | historyName { "Reorder Scene" } |
the name of added undo history scope | |
bool MR::SceneReorder::before { false } |
if false, each "who" will be attached to "to" as last child, if true, each "who" will be attached to "to"'s parent as a child before "to"
std::string MR::SceneReorder::historyName { "Reorder Scene" } |
the name of added undo history scope
Object* MR::SceneReorder::to { nullptr } |
target object
std::vector<Object*> MR::SceneReorder::who |
objects that will be moved