Geo path search settings. More...
#include <MROneMeshContours.h>
Public Attributes | |
| GeodesicPathApprox | geodesicPathApprox { GeodesicPathApprox::DijkstraAStar } |
| the algorithm to compute approximately geodesic path | |
| int | maxReduceIters { 100 } |
| the maximum number of iterations to reduce approximate path length and convert it in geodesic path | |
Geo path search settings.
| GeodesicPathApprox MR::SearchPathSettings::geodesicPathApprox { GeodesicPathApprox::DijkstraAStar } |
the algorithm to compute approximately geodesic path
| int MR::SearchPathSettings::maxReduceIters { 100 } |
the maximum number of iterations to reduce approximate path length and convert it in geodesic path