History action for faces color map change Generated from class MR.ChangeFacesColorMapAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the non-const half of the class.
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| unsafe | ChangeFacesColorMapAction (MR._ByValue_ChangeFacesColorMapAction _other) |
| | Generated from constructor MR.ChangeFacesColorMapAction.ChangeFacesColorMapAction.
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| | ChangeFacesColorMapAction (Const_ChangeFacesColorMapAction _other) |
| | Generated from constructor MR.ChangeFacesColorMapAction.ChangeFacesColorMapAction.
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| | ChangeFacesColorMapAction (ChangeFacesColorMapAction _other) |
| | Generated from constructor MR.ChangeFacesColorMapAction.ChangeFacesColorMapAction.
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| unsafe | ChangeFacesColorMapAction (string name, MR.Const_ObjectMeshHolder obj) |
| | use this constructor to remember object's face colors before making any changes in them Generated from constructor MR.ChangeFacesColorMapAction.ChangeFacesColorMapAction.
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| unsafe | ChangeFacesColorMapAction (string name, MR.Const_ObjectMeshHolder obj, MR.Misc._Moved< MR.FaceColors > newColorMap) |
| | use this constructor to remember object's face colors and immediate set new value Generated from constructor MR.ChangeFacesColorMapAction.ChangeFacesColorMapAction.
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| unsafe MR.ChangeFacesColorMapAction | assign (MR._ByValue_ChangeFacesColorMapAction _other) |
| | Generated from method MR.ChangeFacesColorMapAction.operator=.
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| unsafe void | action (MR.HistoryAction.Type _1) |
| | Generated from method MR.ChangeFacesColorMapAction.action.
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History action for faces color map change Generated from class MR.ChangeFacesColorMapAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the non-const half of the class.
◆ ChangeFacesColorMapAction() [1/5]
| unsafe MR.ChangeFacesColorMapAction.ChangeFacesColorMapAction |
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MR._ByValue_ChangeFacesColorMapAction | _other | ) |
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Generated from constructor MR.ChangeFacesColorMapAction.ChangeFacesColorMapAction.
◆ ChangeFacesColorMapAction() [2/5]
| MR.ChangeFacesColorMapAction.ChangeFacesColorMapAction |
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Const_ChangeFacesColorMapAction | _other | ) |
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Generated from constructor MR.ChangeFacesColorMapAction.ChangeFacesColorMapAction.
◆ ChangeFacesColorMapAction() [3/5]
Generated from constructor MR.ChangeFacesColorMapAction.ChangeFacesColorMapAction.
◆ ChangeFacesColorMapAction() [4/5]
| unsafe MR.ChangeFacesColorMapAction.ChangeFacesColorMapAction |
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string | name, |
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MR.Const_ObjectMeshHolder | obj ) |
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inline |
use this constructor to remember object's face colors before making any changes in them Generated from constructor MR.ChangeFacesColorMapAction.ChangeFacesColorMapAction.
◆ ChangeFacesColorMapAction() [5/5]
| unsafe MR.ChangeFacesColorMapAction.ChangeFacesColorMapAction |
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string | name, |
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MR.Const_ObjectMeshHolder | obj, |
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MR.Misc._Moved< MR.FaceColors > | newColorMap ) |
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use this constructor to remember object's face colors and immediate set new value Generated from constructor MR.ChangeFacesColorMapAction.ChangeFacesColorMapAction.
◆ action()
| unsafe void MR.ChangeFacesColorMapAction.action |
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MR.HistoryAction.Type | _1 | ) |
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◆ assign()
Generated from method MR.ChangeFacesColorMapAction.operator=.
◆ operator ChangeFacesColorMapAction?()
◆ operator MR.HistoryAction()
The documentation for this class was generated from the following file: