MeshLib C# Docs
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MR.ChangeSceneAction Class Reference

Change scene action Generated from class MR.ChangeSceneAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the non-const half of the class. More...

+ Inheritance diagram for MR.ChangeSceneAction:

Public Member Functions

unsafe ChangeSceneAction (MR._ByValue_ChangeSceneAction _other)
 Generated from constructor MR.ChangeSceneAction.ChangeSceneAction.
 
 ChangeSceneAction (Const_ChangeSceneAction _other)
 Generated from constructor MR.ChangeSceneAction.ChangeSceneAction.
 
 ChangeSceneAction (ChangeSceneAction _other)
 Generated from constructor MR.ChangeSceneAction.ChangeSceneAction.
 
unsafe ChangeSceneAction (string name, MR.Const_Object obj, MR.ChangeSceneAction.Type type)
 Constructed before removal or addition Generated from constructor MR.ChangeSceneAction.ChangeSceneAction.
 
unsafe MR.ChangeSceneAction assign (MR._ByValue_ChangeSceneAction _other)
 Generated from method MR.ChangeSceneAction.operator=.
 
unsafe void action (MR.HistoryAction.Type actionType)
 Generated from method MR.ChangeSceneAction.action.
 

Static Public Member Functions

static unsafe implicit operator MR.HistoryAction (ChangeSceneAction self)
 
static unsafe operator ChangeSceneAction? (MR.HistoryAction parent)
 

Detailed Description

Change scene action Generated from class MR.ChangeSceneAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the non-const half of the class.

Constructor & Destructor Documentation

◆ ChangeSceneAction() [1/4]

unsafe MR.ChangeSceneAction.ChangeSceneAction ( MR._ByValue_ChangeSceneAction _other)
inline

Generated from constructor MR.ChangeSceneAction.ChangeSceneAction.

◆ ChangeSceneAction() [2/4]

MR.ChangeSceneAction.ChangeSceneAction ( Const_ChangeSceneAction _other)
inline

Generated from constructor MR.ChangeSceneAction.ChangeSceneAction.

◆ ChangeSceneAction() [3/4]

MR.ChangeSceneAction.ChangeSceneAction ( ChangeSceneAction _other)
inline

Generated from constructor MR.ChangeSceneAction.ChangeSceneAction.

◆ ChangeSceneAction() [4/4]

unsafe MR.ChangeSceneAction.ChangeSceneAction ( string name,
MR.Const_Object obj,
MR.ChangeSceneAction.Type type )
inline

Constructed before removal or addition Generated from constructor MR.ChangeSceneAction.ChangeSceneAction.

Member Function Documentation

◆ action()

unsafe void MR.ChangeSceneAction.action ( MR.HistoryAction.Type actionType)
inline

Generated from method MR.ChangeSceneAction.action.

◆ assign()

unsafe MR.ChangeSceneAction MR.ChangeSceneAction.assign ( MR._ByValue_ChangeSceneAction _other)
inline

Generated from method MR.ChangeSceneAction.operator=.

◆ operator ChangeSceneAction?()

static unsafe MR.ChangeSceneAction.operator ChangeSceneAction? ( MR.HistoryAction parent)
inlineexplicitstatic

◆ operator MR.HistoryAction()

static unsafe implicit MR.ChangeSceneAction.operator MR.HistoryAction ( ChangeSceneAction self)
inlinestatic

The documentation for this class was generated from the following file: