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MR.CompensateRadiusParams Class Reference

structure with parameters for compensateRadius function Generated from class MR.CompensateRadiusParams. This is the non-const half of the class. More...

+ Inheritance diagram for MR.CompensateRadiusParams:

Public Member Functions

unsafe CompensateRadiusParams ()
 Constructs an empty (default-constructed) instance.
 
unsafe CompensateRadiusParams (MR.Vector3f direction, float toolRadius, MR.Const_FaceBitSet? region, int maxIterations, int relaxExpansion, int relaxIterations, float relaxForce, MR.Std._ByValue_Function_BoolFuncFromFloat callback)
 Constructs MR.CompensateRadiusParams elementwise.
 
unsafe CompensateRadiusParams (MR._ByValue_CompensateRadiusParams _other)
 Generated from constructor MR.CompensateRadiusParams.CompensateRadiusParams.
 
 CompensateRadiusParams (Const_CompensateRadiusParams _other)
 Generated from constructor MR.CompensateRadiusParams.CompensateRadiusParams.
 
 CompensateRadiusParams (CompensateRadiusParams _other)
 Generated from constructor MR.CompensateRadiusParams.CompensateRadiusParams.
 
unsafe MR.CompensateRadiusParams assign (MR._ByValue_CompensateRadiusParams _other)
 Generated from method MR.CompensateRadiusParams.operator=.
 

Properties

new unsafe ref MR.Vector3f direction [get]
 Z direction of milling tool.
 
new unsafe ref float toolRadius [get]
 radius of spherical tool
 
new unsafe MR.? Const_FaceBitSet region [get, set]
 
new unsafe ref int maxIterations [get]
 maximum iteration of applying algorithm (each iteration improves result a little bit)
 
new unsafe ref int relaxExpansion [get]
 how many hops to expand around each moved vertex for relaxation
 
new unsafe ref int relaxIterations [get]
 how many iterations of relax is applied on each compensation iteration
 
new unsafe ref float relaxForce [get]
 force of relaxations on each compensation iteration
 
new unsafe MR.Std.Function_BoolFuncFromFloat callback [get, protected set]
 

Detailed Description

structure with parameters for compensateRadius function Generated from class MR.CompensateRadiusParams. This is the non-const half of the class.

Constructor & Destructor Documentation

◆ CompensateRadiusParams() [1/5]

unsafe MR.CompensateRadiusParams.CompensateRadiusParams ( )
inline

Constructs an empty (default-constructed) instance.

◆ CompensateRadiusParams() [2/5]

unsafe MR.CompensateRadiusParams.CompensateRadiusParams ( MR.Vector3f direction,
float toolRadius,
MR.Const_FaceBitSet? region,
int maxIterations,
int relaxExpansion,
int relaxIterations,
float relaxForce,
MR.Std._ByValue_Function_BoolFuncFromFloat callback )
inline

Constructs MR.CompensateRadiusParams elementwise.

◆ CompensateRadiusParams() [3/5]

unsafe MR.CompensateRadiusParams.CompensateRadiusParams ( MR._ByValue_CompensateRadiusParams _other)
inline

Generated from constructor MR.CompensateRadiusParams.CompensateRadiusParams.

◆ CompensateRadiusParams() [4/5]

MR.CompensateRadiusParams.CompensateRadiusParams ( Const_CompensateRadiusParams _other)
inline

Generated from constructor MR.CompensateRadiusParams.CompensateRadiusParams.

◆ CompensateRadiusParams() [5/5]

MR.CompensateRadiusParams.CompensateRadiusParams ( CompensateRadiusParams _other)
inline

Generated from constructor MR.CompensateRadiusParams.CompensateRadiusParams.

Member Function Documentation

◆ assign()

unsafe MR.CompensateRadiusParams MR.CompensateRadiusParams.assign ( MR._ByValue_CompensateRadiusParams _other)
inline

Generated from method MR.CompensateRadiusParams.operator=.

Property Documentation

◆ callback

new unsafe MR.Std.Function_BoolFuncFromFloat MR.CompensateRadiusParams.callback
getprotected set

◆ direction

new unsafe ref MR.Vector3f MR.CompensateRadiusParams.direction
get

Z direction of milling tool.

◆ maxIterations

new unsafe ref int MR.CompensateRadiusParams.maxIterations
get

maximum iteration of applying algorithm (each iteration improves result a little bit)

◆ region

new unsafe MR.? Const_FaceBitSet MR.CompensateRadiusParams.region
getset

region of the mesh that will be compensated it should not contain closed components also please note that boundaries of the region are fixed

◆ relaxExpansion

new unsafe ref int MR.CompensateRadiusParams.relaxExpansion
get

how many hops to expand around each moved vertex for relaxation

◆ relaxForce

new unsafe ref float MR.CompensateRadiusParams.relaxForce
get

force of relaxations on each compensation iteration

◆ relaxIterations

new unsafe ref int MR.CompensateRadiusParams.relaxIterations
get

how many iterations of relax is applied on each compensation iteration

◆ toolRadius

new unsafe ref float MR.CompensateRadiusParams.toolRadius
get

radius of spherical tool


The documentation for this class was generated from the following file: