structure with parameters for compensateRadius function Generated from class MR.CompensateRadiusParams. This is the non-const half of the class.
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| unsafe | CompensateRadiusParams () |
| | Constructs an empty (default-constructed) instance.
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| unsafe | CompensateRadiusParams (MR.Vector3f direction, float toolRadius, MR.Const_FaceBitSet? region, int maxIterations, int relaxExpansion, int relaxIterations, float relaxForce, MR.Std._ByValue_Function_Bool_From_Float callback) |
| | Constructs MR.CompensateRadiusParams elementwise.
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| unsafe | CompensateRadiusParams (MR._ByValue_CompensateRadiusParams _other) |
| | Generated from constructor MR.CompensateRadiusParams.CompensateRadiusParams.
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| | CompensateRadiusParams (Const_CompensateRadiusParams _other) |
| | Generated from constructor MR.CompensateRadiusParams.CompensateRadiusParams.
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| | CompensateRadiusParams (CompensateRadiusParams _other) |
| | Generated from constructor MR.CompensateRadiusParams.CompensateRadiusParams.
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| unsafe MR.CompensateRadiusParams | assign (MR._ByValue_CompensateRadiusParams _other) |
| | Generated from method MR::CompensateRadiusParams::operator=.
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| virtual void | Dispose () |
| unsafe | Const_CompensateRadiusParams () |
| | Constructs an empty (default-constructed) instance.
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| unsafe | Const_CompensateRadiusParams (MR.Vector3f direction, float toolRadius, MR.Const_FaceBitSet? region, int maxIterations, int relaxExpansion, int relaxIterations, float relaxForce, MR.Std._ByValue_Function_Bool_From_Float callback) |
| | Constructs MR.CompensateRadiusParams elementwise.
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| unsafe | Const_CompensateRadiusParams (MR._ByValue_CompensateRadiusParams _other) |
| | Generated from constructor MR.CompensateRadiusParams.CompensateRadiusParams.
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| | Const_CompensateRadiusParams (Const_CompensateRadiusParams _other) |
| | Generated from constructor MR.CompensateRadiusParams.CompensateRadiusParams.
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| | Const_CompensateRadiusParams (CompensateRadiusParams _other) |
| | Generated from constructor MR.CompensateRadiusParams.CompensateRadiusParams.
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| new unsafe ref MR.Vector3f | direction [get] |
| | Z direction of milling tool.
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| new unsafe ref float | toolRadius [get] |
| | radius of spherical tool
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| new unsafe MR.? Const_FaceBitSet | region [get, set] |
| | region of the mesh that will be compensated it should not contain closed components also please note that boundaries of the region are fixed
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| new unsafe ref int | maxIterations [get] |
| | maximum iteration of applying algorithm (each iteration improves result a little bit)
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| new unsafe ref int | relaxExpansion [get] |
| | how many hops to expand around each moved vertex for relaxation
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| new unsafe ref int | relaxIterations [get] |
| | how many iterations of relax is applied on each compensation iteration
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| new unsafe ref float | relaxForce [get] |
| | force of relaxations on each compensation iteration
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| new unsafe MR.Std.Function_Bool_From_Float | callback [get, protected set] |
| unsafe ref readonly MR.Vector3f | direction [get] |
| | Z direction of milling tool.
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| unsafe float | toolRadius [get] |
| | radius of spherical tool
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| unsafe MR.? Const_FaceBitSet | region [get] |
| | region of the mesh that will be compensated it should not contain closed components also please note that boundaries of the region are fixed
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| unsafe int | maxIterations [get] |
| | maximum iteration of applying algorithm (each iteration improves result a little bit)
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| unsafe int | relaxExpansion [get] |
| | how many hops to expand around each moved vertex for relaxation
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| unsafe int | relaxIterations [get] |
| | how many iterations of relax is applied on each compensation iteration
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| unsafe float | relaxForce [get] |
| | force of relaxations on each compensation iteration
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| unsafe MR.Std.Const_Function_Bool_From_Float | callback [get, protected set] |
structure with parameters for compensateRadius function Generated from class MR.CompensateRadiusParams. This is the non-const half of the class.
◆ CompensateRadiusParams() [1/5]
| unsafe MR.CompensateRadiusParams.CompensateRadiusParams |
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| ) |
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inline |
Constructs an empty (default-constructed) instance.
◆ CompensateRadiusParams() [2/5]
| unsafe MR.CompensateRadiusParams.CompensateRadiusParams |
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MR.Vector3f | direction, |
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float | toolRadius, |
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MR.Const_FaceBitSet? | region, |
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int | maxIterations, |
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int | relaxExpansion, |
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int | relaxIterations, |
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float | relaxForce, |
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MR.Std._ByValue_Function_Bool_From_Float | callback ) |
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inline |
◆ CompensateRadiusParams() [3/5]
| unsafe MR.CompensateRadiusParams.CompensateRadiusParams |
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MR._ByValue_CompensateRadiusParams | _other | ) |
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inline |
◆ CompensateRadiusParams() [4/5]
◆ CompensateRadiusParams() [5/5]
◆ assign()
Generated from method MR::CompensateRadiusParams::operator=.
◆ callback
| new unsafe MR.Std.Function_Bool_From_Float MR.CompensateRadiusParams.callback |
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getprotected set |
◆ direction
| new unsafe ref MR.Vector3f MR.CompensateRadiusParams.direction |
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get |
Z direction of milling tool.
◆ maxIterations
| new unsafe ref int MR.CompensateRadiusParams.maxIterations |
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get |
maximum iteration of applying algorithm (each iteration improves result a little bit)
◆ region
region of the mesh that will be compensated it should not contain closed components also please note that boundaries of the region are fixed
◆ relaxExpansion
| new unsafe ref int MR.CompensateRadiusParams.relaxExpansion |
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get |
how many hops to expand around each moved vertex for relaxation
◆ relaxForce
| new unsafe ref float MR.CompensateRadiusParams.relaxForce |
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get |
force of relaxations on each compensation iteration
◆ relaxIterations
| new unsafe ref int MR.CompensateRadiusParams.relaxIterations |
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get |
how many iterations of relax is applied on each compensation iteration
◆ toolRadius
| new unsafe ref float MR.CompensateRadiusParams.toolRadius |
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get |
The documentation for this class was generated from the following file: