Generated from class MR.ComputeSteepestDescentPathSettings. This is the non-const half of the class.
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| new unsafe MR.MeshTriPoint | end [get, protected set] |
| | if valid, then the descent is stopped as soon as same triangle with (end) is reached
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| new unsafe MR.? Box_VertId | outVertexReached [get, set] |
| | if not nullptr, then the descent is stopped as soon as any vertex is reached, which is written in *outVertexReached
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| new unsafe MR.? EdgePoint | outBdReached [get, set] |
| | if not nullptr, then the descent is stopped as soon as any boundary point is reached, which is written in *outBdReached
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Generated from class MR.ComputeSteepestDescentPathSettings. This is the non-const half of the class.
◆ ComputeSteepestDescentPathSettings() [1/4]
| unsafe MR.ComputeSteepestDescentPathSettings.ComputeSteepestDescentPathSettings |
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inline |
Constructs an empty (default-constructed) instance.
◆ ComputeSteepestDescentPathSettings() [2/4]
| unsafe MR.ComputeSteepestDescentPathSettings.ComputeSteepestDescentPathSettings |
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MR.Const_MeshTriPoint | end, |
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MR.Misc.InOut< MR.VertId >? | outVertexReached, |
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MR.EdgePoint? | outBdReached ) |
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inline |
◆ ComputeSteepestDescentPathSettings() [3/4]
| unsafe MR.ComputeSteepestDescentPathSettings.ComputeSteepestDescentPathSettings |
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MR.Const_ComputeSteepestDescentPathSettings | _other | ) |
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inline |
Generated from constructor MR.ComputeSteepestDescentPathSettings.ComputeSteepestDescentPathSettings.
◆ ComputeSteepestDescentPathSettings() [4/4]
Generated from constructor MR.ComputeSteepestDescentPathSettings.ComputeSteepestDescentPathSettings.
◆ assign()
Generated from method MR.ComputeSteepestDescentPathSettings.operator=.
◆ end
if valid, then the descent is stopped as soon as same triangle with (end) is reached
◆ outBdReached
| new unsafe MR.? EdgePoint MR.ComputeSteepestDescentPathSettings.outBdReached |
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getset |
if not nullptr, then the descent is stopped as soon as any boundary point is reached, which is written in *outBdReached
◆ outVertexReached
| new unsafe MR.? Box_VertId MR.ComputeSteepestDescentPathSettings.outVertexReached |
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getset |
if not nullptr, then the descent is stopped as soon as any vertex is reached, which is written in *outVertexReached
The documentation for this class was generated from the following file: