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Undo action for ObjectVoxels face selection Generated from class MR.ChangVoxelSelectionAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the const half of the class. More...

Inheritance diagram for MR.Const_ChangVoxelSelectionAction:

Classes

struct  _Underlying

Public Member Functions

virtual void Dispose ()
unsafe Const_ChangVoxelSelectionAction (MR._ByValue_ChangVoxelSelectionAction _other)
 Generated from constructor MR.ChangVoxelSelectionAction.ChangVoxelSelectionAction.
 Const_ChangVoxelSelectionAction (Const_ChangVoxelSelectionAction _other)
 Generated from constructor MR.ChangVoxelSelectionAction.ChangVoxelSelectionAction.
 Const_ChangVoxelSelectionAction (ChangVoxelSelectionAction _other)
 Generated from constructor MR.ChangVoxelSelectionAction.ChangVoxelSelectionAction.
unsafe Const_ChangVoxelSelectionAction (string name, MR.Std.Const_SharedPtr_MRObjectVoxels objVoxels)
 use this constructor to remember object's face selection before making any changes in it Generated from constructor MR.ChangVoxelSelectionAction.ChangVoxelSelectionAction.
unsafe MR.Std.String name ()
 Generated from method MR.ChangVoxelSelectionAction.name.
unsafe MR.Const_VoxelBitSet selection ()
 Generated from method MR.ChangVoxelSelectionAction.selection.
unsafe ulong heapBytes ()
 Generated from method MR.ChangVoxelSelectionAction.heapBytes.

Static Public Member Functions

static unsafe implicit operator MR.Const_HistoryAction (Const_ChangVoxelSelectionAction self)
static unsafe operator Const_ChangVoxelSelectionAction? (MR.Const_HistoryAction parent)
static unsafe void setObjectDirty (MR.Std.Const_SharedPtr_MRObjectVoxels _1)
 empty because set dirty is inside selectFaces Generated from method MR.ChangVoxelSelectionAction.setObjectDirty.

Protected Member Functions

virtual unsafe void Dispose (bool disposing)

Detailed Description

Undo action for ObjectVoxels face selection Generated from class MR.ChangVoxelSelectionAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the const half of the class.

Constructor & Destructor Documentation

◆ Const_ChangVoxelSelectionAction() [1/4]

unsafe MR.Const_ChangVoxelSelectionAction.Const_ChangVoxelSelectionAction ( MR._ByValue_ChangVoxelSelectionAction _other)
inline

◆ Const_ChangVoxelSelectionAction() [2/4]

MR.Const_ChangVoxelSelectionAction.Const_ChangVoxelSelectionAction ( Const_ChangVoxelSelectionAction _other)
inline

◆ Const_ChangVoxelSelectionAction() [3/4]

MR.Const_ChangVoxelSelectionAction.Const_ChangVoxelSelectionAction ( ChangVoxelSelectionAction _other)
inline

◆ Const_ChangVoxelSelectionAction() [4/4]

unsafe MR.Const_ChangVoxelSelectionAction.Const_ChangVoxelSelectionAction ( string name,
MR.Std.Const_SharedPtr_MRObjectVoxels objVoxels )
inline

use this constructor to remember object's face selection before making any changes in it Generated from constructor MR.ChangVoxelSelectionAction.ChangVoxelSelectionAction.

Member Function Documentation

◆ Dispose() [1/2]

virtual void MR.Const_ChangVoxelSelectionAction.Dispose ( )
inlinevirtual

◆ Dispose() [2/2]

virtual unsafe void MR.Const_ChangVoxelSelectionAction.Dispose ( bool disposing)
inlineprotectedvirtual

◆ heapBytes()

unsafe ulong MR.Const_ChangVoxelSelectionAction.heapBytes ( )
inline

◆ name()

unsafe MR.Std.String MR.Const_ChangVoxelSelectionAction.name ( )
inline

Generated from method MR.ChangVoxelSelectionAction.name.

◆ operator Const_ChangVoxelSelectionAction?()

unsafe MR.Const_ChangVoxelSelectionAction.operator Const_ChangVoxelSelectionAction? ( MR.Const_HistoryAction parent)
inlineexplicitstatic

◆ operator MR.Const_HistoryAction()

unsafe implicit MR.Const_ChangVoxelSelectionAction.operator MR.Const_HistoryAction ( Const_ChangVoxelSelectionAction self)
inlinestatic

◆ selection()

unsafe MR.Const_VoxelBitSet MR.Const_ChangVoxelSelectionAction.selection ( )
inline

◆ setObjectDirty()

unsafe void MR.Const_ChangVoxelSelectionAction.setObjectDirty ( MR.Std.Const_SharedPtr_MRObjectVoxels _1)
inlinestatic

empty because set dirty is inside selectFaces Generated from method MR.ChangVoxelSelectionAction.setObjectDirty.


The documentation for this class was generated from the following file: