MeshLib C# Docs
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MR.Const_MeshAttributesToUpdate Class Reference

Generated from class MR.MeshAttributesToUpdate. This is the const half of the class. More...

+ Inheritance diagram for MR.Const_MeshAttributesToUpdate:

Classes

struct  _Underlying
 

Public Member Functions

virtual void Dispose ()
 
unsafe Const_MeshAttributesToUpdate ()
 Constructs an empty (default-constructed) instance.
 
unsafe Const_MeshAttributesToUpdate (MR.VertCoords2? uvCoords, MR.VertColors? colorMap, MR.TexturePerFace? texturePerFace, MR.FaceColors? faceColors)
 Constructs MR.MeshAttributesToUpdate elementwise.
 
unsafe Const_MeshAttributesToUpdate (MR.Const_MeshAttributesToUpdate _other)
 Generated from constructor MR.MeshAttributesToUpdate.MeshAttributesToUpdate.
 

Protected Member Functions

virtual unsafe void Dispose (bool disposing)
 

Properties

unsafe MR.? VertCoords2 uvCoords [get]
 
unsafe MR.? VertColors colorMap [get]
 
unsafe MR.? TexturePerFace texturePerFace [get]
 
unsafe MR.? FaceColors faceColors [get]
 
- Properties inherited from MR.Misc.Object< Const_MeshAttributesToUpdate >
virtual bool _IsOwning [get]
 Returns true if this is an owning instance, and when disposed, will destroy the underlying C++ instance. If false, we assume that the underlying C++ instance will live long enough.
 

Additional Inherited Members

- Protected Attributes inherited from MR.Misc.Object< Const_MeshAttributesToUpdate >
bool _IsOwningVal
 

Detailed Description

Generated from class MR.MeshAttributesToUpdate. This is the const half of the class.


The documentation for this class was generated from the following file: