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Generated from class MR.MeshEqualizeTriAreasParams. Base classes: Direct: (non-virtual) MR.MeshRelaxParams Indirect: (non-virtual) MR.RelaxParams This is the const half of the class. More...

Inheritance diagram for MR.Const_MeshEqualizeTriAreasParams:

Classes

struct  _Underlying

Public Member Functions

virtual void Dispose ()
unsafe Const_MeshEqualizeTriAreasParams ()
 Constructs an empty (default-constructed) instance.
unsafe Const_MeshEqualizeTriAreasParams (MR.Const_MeshEqualizeTriAreasParams _other)
 Generated from constructor MR.MeshEqualizeTriAreasParams.MeshEqualizeTriAreasParams.
 Const_MeshEqualizeTriAreasParams (MeshEqualizeTriAreasParams _other)
 Generated from constructor MR.MeshEqualizeTriAreasParams.MeshEqualizeTriAreasParams.

Static Public Member Functions

static unsafe implicit operator MR.Const_RelaxParams (Const_MeshEqualizeTriAreasParams self)
static unsafe implicit operator MR.Const_MeshRelaxParams (Const_MeshEqualizeTriAreasParams self)

Protected Member Functions

virtual unsafe void Dispose (bool disposing)

Protected Attributes

unsafe bool * __ref_storage_noShrinkage
unsafe bool * __ref_storage_hardSmoothTetrahedrons
unsafe MR.Const_VertScalars._Underlying ** __ptr_storage_weights
unsafe int * __ref_storage_iterations
unsafe MR.Const_VertBitSet._Underlying ** __ptr_storage_region
unsafe float * __ref_storage_force
unsafe bool * __ref_storage_limitNearInitial
unsafe float * __ref_storage_maxInitialDist

Properties

unsafe bool noShrinkage [get]
 if true prevents the surface from shrinkage after many iterations; technically it is done by solving the same task in the plane orthogonal to normal direction
unsafe bool hardSmoothTetrahedrons [get]
 move all region vertices with exactly three neighbor vertices in the center of the neighbors
unsafe MR.? Const_VertScalars weights [get]
 weight for each vertex. By default, all the vertices have equal weights.
unsafe int iterations [get]
 number of iterations
unsafe MR.? Const_VertBitSet region [get]
 region to relax
unsafe float force [get]
 speed of relaxing, typical values (0.0, 0.5]
unsafe bool limitNearInitial [get]
 if true then maximal displacement of each point during denoising will be limited
unsafe float maxInitialDist [get]
 maximum distance between a point and its position before relaxation, ignored if limitNearInitial = false

Detailed Description

Generated from class MR.MeshEqualizeTriAreasParams. Base classes: Direct: (non-virtual) MR.MeshRelaxParams Indirect: (non-virtual) MR.RelaxParams This is the const half of the class.

Constructor & Destructor Documentation

◆ Const_MeshEqualizeTriAreasParams() [1/3]

unsafe MR.Const_MeshEqualizeTriAreasParams.Const_MeshEqualizeTriAreasParams ( )
inline

Constructs an empty (default-constructed) instance.

◆ Const_MeshEqualizeTriAreasParams() [2/3]

unsafe MR.Const_MeshEqualizeTriAreasParams.Const_MeshEqualizeTriAreasParams ( MR.Const_MeshEqualizeTriAreasParams _other)
inline

◆ Const_MeshEqualizeTriAreasParams() [3/3]

MR.Const_MeshEqualizeTriAreasParams.Const_MeshEqualizeTriAreasParams ( MeshEqualizeTriAreasParams _other)
inline

Member Function Documentation

◆ Dispose() [1/2]

virtual void MR.Const_MeshEqualizeTriAreasParams.Dispose ( )
inlinevirtual

◆ Dispose() [2/2]

virtual unsafe void MR.Const_MeshEqualizeTriAreasParams.Dispose ( bool disposing)
inlineprotectedvirtual

◆ operator MR.Const_MeshRelaxParams()

unsafe implicit MR.Const_MeshEqualizeTriAreasParams.operator MR.Const_MeshRelaxParams ( Const_MeshEqualizeTriAreasParams self)
inlinestatic

◆ operator MR.Const_RelaxParams()

unsafe implicit MR.Const_MeshEqualizeTriAreasParams.operator MR.Const_RelaxParams ( Const_MeshEqualizeTriAreasParams self)
inlinestatic

Member Data Documentation

◆ __ptr_storage_region

unsafe MR.Const_VertBitSet._Underlying** MR.Const_MeshEqualizeTriAreasParams.__ptr_storage_region
protected

◆ __ptr_storage_weights

unsafe MR.Const_VertScalars._Underlying** MR.Const_MeshEqualizeTriAreasParams.__ptr_storage_weights
protected

◆ __ref_storage_force

unsafe float* MR.Const_MeshEqualizeTriAreasParams.__ref_storage_force
protected

◆ __ref_storage_hardSmoothTetrahedrons

unsafe bool* MR.Const_MeshEqualizeTriAreasParams.__ref_storage_hardSmoothTetrahedrons
protected

◆ __ref_storage_iterations

unsafe int* MR.Const_MeshEqualizeTriAreasParams.__ref_storage_iterations
protected

◆ __ref_storage_limitNearInitial

unsafe bool* MR.Const_MeshEqualizeTriAreasParams.__ref_storage_limitNearInitial
protected

◆ __ref_storage_maxInitialDist

unsafe float* MR.Const_MeshEqualizeTriAreasParams.__ref_storage_maxInitialDist
protected

◆ __ref_storage_noShrinkage

unsafe bool* MR.Const_MeshEqualizeTriAreasParams.__ref_storage_noShrinkage
protected

Property Documentation

◆ force

unsafe float MR.Const_MeshEqualizeTriAreasParams.force
get

speed of relaxing, typical values (0.0, 0.5]

◆ hardSmoothTetrahedrons

unsafe bool MR.Const_MeshEqualizeTriAreasParams.hardSmoothTetrahedrons
get

move all region vertices with exactly three neighbor vertices in the center of the neighbors

◆ iterations

unsafe int MR.Const_MeshEqualizeTriAreasParams.iterations
get

number of iterations

◆ limitNearInitial

unsafe bool MR.Const_MeshEqualizeTriAreasParams.limitNearInitial
get

if true then maximal displacement of each point during denoising will be limited

◆ maxInitialDist

unsafe float MR.Const_MeshEqualizeTriAreasParams.maxInitialDist
get

maximum distance between a point and its position before relaxation, ignored if limitNearInitial = false

◆ noShrinkage

unsafe bool MR.Const_MeshEqualizeTriAreasParams.noShrinkage
get

if true prevents the surface from shrinkage after many iterations; technically it is done by solving the same task in the plane orthogonal to normal direction

◆ region

unsafe MR.? Const_VertBitSet MR.Const_MeshEqualizeTriAreasParams.region
get

region to relax

◆ weights

unsafe MR.? Const_VertScalars MR.Const_MeshEqualizeTriAreasParams.weights
get

weight for each vertex. By default, all the vertices have equal weights.


The documentation for this class was generated from the following file: