MeshLib C# Docs
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Undo action for efficiently storage of partial change in mesh points (e.g. a modification of small region) Generated from class MR.PartialChangeMeshPointsAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the const half of the class. More...

Inheritance diagram for MR.Const_PartialChangeMeshPointsAction:

Classes

struct  _Underlying

Public Member Functions

virtual void Dispose ()
unsafe Const_PartialChangeMeshPointsAction (MR._ByValue_PartialChangeMeshPointsAction _other)
 Generated from constructor MR.PartialChangeMeshPointsAction.PartialChangeMeshPointsAction.
 Const_PartialChangeMeshPointsAction (Const_PartialChangeMeshPointsAction _other)
 Generated from constructor MR.PartialChangeMeshPointsAction.PartialChangeMeshPointsAction.
 Const_PartialChangeMeshPointsAction (PartialChangeMeshPointsAction _other)
 Generated from constructor MR.PartialChangeMeshPointsAction.PartialChangeMeshPointsAction.
unsafe Const_PartialChangeMeshPointsAction (string name, MR.Std._ByValue_SharedPtr_MRObjectMesh obj, MR.Const_CmpOld _3, MR.Const_VertCoords oldPoints)
 use this constructor after the object already contains new points, and old points are passed to remember the difference for future undoing Generated from constructor MR.PartialChangeMeshPointsAction.PartialChangeMeshPointsAction.
unsafe Const_PartialChangeMeshPointsAction (string name, MR.Std._ByValue_SharedPtr_MRObjectMesh obj, MR.Const_SetNew _3, MR.Misc._Moved< MR.VertCoords > newPoints)
 use this constructor to set new object's points and remember its difference from existed points for future undoing Generated from constructor MR.PartialChangeMeshPointsAction.PartialChangeMeshPointsAction.
unsafe MR.Std.String name ()
 Generated from method MR.PartialChangeMeshPointsAction.name.
unsafe ulong heapBytes ()
 Generated from method MR.PartialChangeMeshPointsAction.heapBytes.

Static Public Member Functions

static unsafe implicit operator MR.Const_HistoryAction (Const_PartialChangeMeshPointsAction self)
static unsafe operator Const_PartialChangeMeshPointsAction? (MR.Const_HistoryAction parent)

Protected Member Functions

virtual unsafe void Dispose (bool disposing)

Detailed Description

Undo action for efficiently storage of partial change in mesh points (e.g. a modification of small region) Generated from class MR.PartialChangeMeshPointsAction. Base classes: Direct: (non-virtual) MR.HistoryAction This is the const half of the class.

Constructor & Destructor Documentation

◆ Const_PartialChangeMeshPointsAction() [1/5]

unsafe MR.Const_PartialChangeMeshPointsAction.Const_PartialChangeMeshPointsAction ( MR._ByValue_PartialChangeMeshPointsAction _other)
inline

◆ Const_PartialChangeMeshPointsAction() [2/5]

MR.Const_PartialChangeMeshPointsAction.Const_PartialChangeMeshPointsAction ( Const_PartialChangeMeshPointsAction _other)
inline

◆ Const_PartialChangeMeshPointsAction() [3/5]

MR.Const_PartialChangeMeshPointsAction.Const_PartialChangeMeshPointsAction ( PartialChangeMeshPointsAction _other)
inline

◆ Const_PartialChangeMeshPointsAction() [4/5]

unsafe MR.Const_PartialChangeMeshPointsAction.Const_PartialChangeMeshPointsAction ( string name,
MR.Std._ByValue_SharedPtr_MRObjectMesh obj,
MR.Const_CmpOld _3,
MR.Const_VertCoords oldPoints )
inline

use this constructor after the object already contains new points, and old points are passed to remember the difference for future undoing Generated from constructor MR.PartialChangeMeshPointsAction.PartialChangeMeshPointsAction.

◆ Const_PartialChangeMeshPointsAction() [5/5]

unsafe MR.Const_PartialChangeMeshPointsAction.Const_PartialChangeMeshPointsAction ( string name,
MR.Std._ByValue_SharedPtr_MRObjectMesh obj,
MR.Const_SetNew _3,
MR.Misc._Moved< MR.VertCoords > newPoints )
inline

use this constructor to set new object's points and remember its difference from existed points for future undoing Generated from constructor MR.PartialChangeMeshPointsAction.PartialChangeMeshPointsAction.

Member Function Documentation

◆ Dispose() [1/2]

virtual void MR.Const_PartialChangeMeshPointsAction.Dispose ( )
inlinevirtual

◆ Dispose() [2/2]

virtual unsafe void MR.Const_PartialChangeMeshPointsAction.Dispose ( bool disposing)
inlineprotectedvirtual

◆ heapBytes()

unsafe ulong MR.Const_PartialChangeMeshPointsAction.heapBytes ( )
inline

◆ name()

unsafe MR.Std.String MR.Const_PartialChangeMeshPointsAction.name ( )
inline

Generated from method MR.PartialChangeMeshPointsAction.name.

◆ operator Const_PartialChangeMeshPointsAction?()

unsafe MR.Const_PartialChangeMeshPointsAction.operator Const_PartialChangeMeshPointsAction? ( MR.Const_HistoryAction parent)
inlineexplicitstatic

◆ operator MR.Const_HistoryAction()

unsafe implicit MR.Const_PartialChangeMeshPointsAction.operator MR.Const_HistoryAction ( Const_PartialChangeMeshPointsAction self)
inlinestatic

The documentation for this class was generated from the following file: