argument of this type indicates that the object is in old state, and the following argument is new state to be set Generated from class MR.SetNew. This is the const half of the class.
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virtual void | Dispose () |
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unsafe | Const_SetNew () |
| | Constructs an empty (default-constructed) instance.
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unsafe | Const_SetNew (MR.Const_SetNew _other) |
| | Generated from constructor MR.SetNew.SetNew.
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virtual unsafe void | Dispose (bool disposing) |
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bool | _IsOwningVal |
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virtual bool | _IsOwning [get] |
| | Returns true if this is an owning instance, and when disposed, will destroy the underlying C++ instance. If false, we assume that the underlying C++ instance will live long enough.
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argument of this type indicates that the object is in old state, and the following argument is new state to be set Generated from class MR.SetNew. This is the const half of the class.
The documentation for this class was generated from the following file:
- MRPartialChangeMeshAction.cs